Files
UnrealEngineUWP/Engine/Config/IOS/BaseIOSEngine.ini
alejandro aguilar d32fd27232 Movement of configuration to base files to avoid overriding project settings
#jira UE-163679
#review-22524674 @Sam.Zamani, @Chris.Varnsverry, @Josh.Adams
#preflight 634e6552820aa0c1932d79ce

[CL 22595624 by alejandro aguilar in ue5-main branch]
2022-10-18 05:07:28 -04:00

16 lines
290 B
INI

[OnlineSubsystem]
DefaultPlatformService=IOS
NativePlatformService=IOS
LocalPlatformName=IOS
[OnlineSubsystemIOS.Store]
bSupportsInAppPurchasing=true
[Audio]
AudioCaptureModuleName=AudioCaptureAudioUnit
[Ping]
StackSize=0
[OnlineServices.EOS.Auth]
DefaultExternalCredentialTypeStr=Apple