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Tim Smith b3eae65080 Updating sample build scripts to not build UnrealHeaderTool
#rb
#preflight 63c01af8bf54fa7b3668d1d7

[CL 23662742 by Tim Smith in ue5-main branch]
2023-01-12 09:57:35 -05:00

16 lines
618 B
XML

<?xml version='1.0' ?>
<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../Schema.xsd" >
<Agent Name="Properties Agent" Type="CompileWin64">
<!-- Compile UnrealPak -->
<Node Name="Compile UnrealPak">
<Compile Target="UnrealPak" Platform="Win64" Configuration="Development" Tag="#UnrealPakFiles"/>
<Log Message="The following files are part of UnrealPak:" Files="#UnrealPakFiles"/>
</Node>
</Agent>
<Aggregate Name="Building Examples" Requires="Compile UnrealPak"/>
</BuildGraph>