Files
UnrealEngineUWP/Engine/Build/BatchFiles/Mac/GenerateLLDBInit.sh
Brandon Schaefer 57e6dd7c53 Rename and fix up UE4 referencing in GDB/LLDB formatters
#jira UE-104743
#rb Will.Damon
#fyi Michael.Sartain

[CL 15041825 by Brandon Schaefer in ue5-main branch]
2021-01-11 16:00:52 -04:00

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Bash
Executable File

#/bin/sh
if [ ! -f ~/.lldbinit ]; then
echo 'echo -n "settings set target.inline-breakpoint-strategy always\n"' | bash > ~/.lldbinit
echo 'echo -n "command script import \"`pwd`/../../../Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py\"\n"' | bash >> ~/.lldbinit
fi