Files
UnrealEngineUWP/Engine/Source/UE4Client.Target.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

15 lines
349 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UE4ClientTarget : TargetRules
{
public UE4ClientTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Client;
BuildEnvironment = TargetBuildEnvironment.Shared;
ExtraModuleNames.Add("UE4Game");
}
}