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#ROBOMERGE-OWNER: nick.darnell #ROBOMERGE-AUTHOR: nick.darnell #ROBOMERGE-SOURCE: CL 6626032 via CL 6626064 via CL 6626939 #ROBOMERGE-BOT: (vundefined-6620334) [CL 6627092 by nick darnell in Main branch]
1075 lines
35 KiB
C++
1075 lines
35 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "PropertyPathHelpers.h"
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#include "UObject/UnrealType.h"
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/** Internal helper functions */
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namespace PropertyPathHelpersInternal
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{
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template<typename ContainerType>
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static bool IteratePropertyPathRecursive(UStruct* InStruct, ContainerType* InContainer, int32 SegmentIndex, const FCachedPropertyPath& InPropertyPath, FPropertyPathResolver& InResolver)
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{
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const FPropertyPathSegment& Segment = InPropertyPath.GetSegment(SegmentIndex);
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const int32 ArrayIndex = Segment.GetArrayIndex() == INDEX_NONE ? 0 : Segment.GetArrayIndex();
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// Reset cached address usage flag at the path root. This will be reset later in the recursion if conditions are not met in the path.
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if(SegmentIndex == 0)
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{
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#if DO_CHECK
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InPropertyPath.SetCachedContainer(InContainer);
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#endif
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InPropertyPath.SetCanSafelyUsedCachedAddress(true);
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}
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// Obtain the property info from the given structure definition
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if ( UField* Field = Segment.Resolve(InStruct) )
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{
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const bool bFinalSegment = SegmentIndex == (InPropertyPath.GetNumSegments() - 1);
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if ( UProperty* Property = Cast<UProperty>(Field) )
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{
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if (bFinalSegment)
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{
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return InResolver.Resolve(static_cast<ContainerType*>(InContainer), InPropertyPath);
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}
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else
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{
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// Check first to see if this is a simple object (eg. not an array of objects)
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if ( UObjectProperty* ObjectProperty = Cast<UObjectProperty>(Property) )
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{
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// Object boundary that can change, so we cant use the cached address safely
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InPropertyPath.SetCanSafelyUsedCachedAddress(false);
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// If it's an object we need to get the value of the property in the container first before we
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// can continue, if the object is null we safely stop processing the chain of properties.
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if ( UObject* CurrentObject = ObjectProperty->GetPropertyValue_InContainer(InContainer, ArrayIndex) )
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{
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return IteratePropertyPathRecursive(CurrentObject->GetClass(), CurrentObject, SegmentIndex + 1, InPropertyPath, InResolver);
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}
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}
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// Check to see if this is a simple weak object property (eg. not an array of weak objects).
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if ( UWeakObjectProperty* WeakObjectProperty = Cast<UWeakObjectProperty>(Property) )
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{
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// Object boundary that can change, so we cant use the cached address safely
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InPropertyPath.SetCanSafelyUsedCachedAddress(false);
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FWeakObjectPtr WeakObject = WeakObjectProperty->GetPropertyValue_InContainer(InContainer, ArrayIndex);
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// If it's an object we need to get the value of the property in the container first before we
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// can continue, if the object is null we safely stop processing the chain of properties.
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if ( UObject* CurrentObject = WeakObject.Get() )
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{
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return IteratePropertyPathRecursive(CurrentObject->GetClass(), CurrentObject, SegmentIndex + 1, InPropertyPath, InResolver);
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}
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}
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// Check to see if this is a simple soft object property (eg. not an array of soft objects).
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else if ( USoftObjectProperty* SoftObjectProperty = Cast<USoftObjectProperty>(Property) )
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{
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// Object boundary that can change, so we cant use the cached address safely
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InPropertyPath.SetCanSafelyUsedCachedAddress(false);
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FSoftObjectPtr SoftObject = SoftObjectProperty->GetPropertyValue_InContainer(InContainer, ArrayIndex);
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// If it's an object we need to get the value of the property in the container first before we
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// can continue, if the object is null we safely stop processing the chain of properties.
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if ( UObject* CurrentObject = SoftObject.Get() )
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{
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return IteratePropertyPathRecursive(CurrentObject->GetClass(), CurrentObject, SegmentIndex + 1, InPropertyPath, InResolver);
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}
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}
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// Check to see if this is a simple structure (eg. not an array of structures)
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else if ( UStructProperty* StructProp = Cast<UStructProperty>(Property) )
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{
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// Recursively call back into this function with the structure property and container value
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return IteratePropertyPathRecursive<void>(StructProp->Struct, StructProp->ContainerPtrToValuePtr<void>(InContainer, ArrayIndex), SegmentIndex + 1, InPropertyPath, InResolver);
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}
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else if ( UArrayProperty* ArrayProp = Cast<UArrayProperty>(Property) )
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{
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// Dynamic array boundary that can change, so we cant use the cached address safely
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InPropertyPath.SetCanSafelyUsedCachedAddress(false);
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// It is an array, now check to see if this is an array of structures
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if ( UStructProperty* ArrayOfStructsProp = Cast<UStructProperty>(ArrayProp->Inner) )
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{
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FScriptArrayHelper_InContainer ArrayHelper(ArrayProp, InContainer);
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if ( ArrayHelper.IsValidIndex(ArrayIndex) )
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{
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// Recursively call back into this function with the array element and container value
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return IteratePropertyPathRecursive<void>(ArrayOfStructsProp->Struct, static_cast<void*>(ArrayHelper.GetRawPtr(ArrayIndex)), SegmentIndex + 1, InPropertyPath, InResolver);
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}
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}
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// if it's not an array of structs, maybe it's an array of classes
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//else if ( UObjectProperty* ObjectProperty = Cast<UObjectProperty>(ArrayProp->Inner) )
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{
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//TODO Add support for arrays of objects.
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}
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}
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else if( USetProperty* SetProperty = Cast<USetProperty>(Property) )
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{
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// TODO: we dont support set properties yet
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}
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else if( UMapProperty* MapProperty = Cast<UMapProperty>(Property) )
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{
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// TODO: we dont support map properties yet
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}
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}
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}
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else
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{
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// If it's the final segment, use the resolver to get the value.
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if (bFinalSegment)
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{
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return InResolver.Resolve(static_cast<ContainerType*>(InContainer), InPropertyPath);
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}
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else
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{
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// If it's not the final segment, but still a function, we're going to treat it as an Object* getter.
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// in the hopes that it leads to another object that we can resolve the next segment on. These
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// getter functions must be very simple.
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UObject* CurrentObject = nullptr;
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UProperty* GetterProperty = nullptr;
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FInternalGetterResolver<UObject*> GetterResolver(CurrentObject, GetterProperty);
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FCachedPropertyPath TempPath(Segment);
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if (GetterResolver.Resolve(InContainer, TempPath))
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{
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if (CurrentObject)
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{
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InPropertyPath.SetCanSafelyUsedCachedAddress(false);
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return IteratePropertyPathRecursive(CurrentObject->GetClass(), CurrentObject, SegmentIndex + 1, InPropertyPath, InResolver);
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}
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}
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}
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}
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}
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return false;
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}
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/** Non-UObject helper struct for GetPropertyValueAsString function calls */
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template<typename ContainerType>
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struct FCallGetterFunctionAsStringHelper
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{
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static bool CallGetterFunction(ContainerType* InContainer, UFunction* InFunction, FString& OutValue)
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{
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// Cant call UFunctions on non-UObject containers
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return false;
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}
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};
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/** UObject partial specialization of FCallGetterFunctionHelper */
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template<>
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struct FCallGetterFunctionAsStringHelper<UObject>
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{
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static bool CallGetterFunction(UObject* InContainer, UFunction* InFunction, FString& OutValue)
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{
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// We only support calling functions that return a single value and take no parameters.
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if ( InFunction->NumParms == 1 )
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{
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// Verify there's a return property.
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if ( UProperty* ReturnProperty = InFunction->GetReturnProperty() )
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{
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if ( !InContainer->IsUnreachable() )
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{
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// Create and init a buffer for the function to write to
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TArray<uint8> TempBuffer;
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TempBuffer.AddUninitialized(ReturnProperty->ElementSize);
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ReturnProperty->InitializeValue(TempBuffer.GetData());
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InContainer->ProcessEvent(InFunction, TempBuffer.GetData());
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ReturnProperty->ExportTextItem(OutValue, TempBuffer.GetData(), nullptr, nullptr, 0);
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return true;
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}
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}
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}
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return false;
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}
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};
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template<typename ContainerType>
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static bool GetPropertyValueAsString(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath, UProperty*& OutProperty, FString& OutValue)
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{
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const FPropertyPathSegment& LastSegment = InPropertyPath.GetLastSegment();
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int32 ArrayIndex = LastSegment.GetArrayIndex();
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UField* Field = LastSegment.GetField();
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// We're on the final property in the path, it may be an array property, so check that first.
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if ( UArrayProperty* ArrayProp = Cast<UArrayProperty>(Field) )
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{
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// if it's an array property, we need to see if we parsed an index as part of the segment
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// as a user may have baked the index directly into the property path.
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if(ArrayIndex != INDEX_NONE)
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{
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// Property is an array property, so make sure we have a valid index specified
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FScriptArrayHelper_InContainer ArrayHelper(ArrayProp, InContainer);
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if ( ArrayHelper.IsValidIndex(ArrayIndex) )
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{
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OutProperty = ArrayProp->Inner;
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OutProperty->ExportTextItem(OutValue, static_cast<void*>(ArrayHelper.GetRawPtr(ArrayIndex)), nullptr, nullptr, 0);
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return true;
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}
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}
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else
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{
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// No index, so assume we want the array property itself
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if ( void* ValuePtr = ArrayProp->ContainerPtrToValuePtr<void>(InContainer) )
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{
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OutProperty = ArrayProp;
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OutProperty->ExportTextItem(OutValue, ValuePtr, nullptr, nullptr, 0);
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return true;
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}
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}
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}
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else if(UFunction* Function = Cast<UFunction>(Field))
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{
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return FCallGetterFunctionAsStringHelper<ContainerType>::CallGetterFunction(InContainer, Function, OutValue);
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}
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else if(UProperty* Property = Cast<UProperty>(Field))
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{
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ArrayIndex = ArrayIndex == INDEX_NONE ? 0 : ArrayIndex;
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if( ArrayIndex < Property->ArrayDim )
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{
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if ( void* ValuePtr = Property->ContainerPtrToValuePtr<void>(InContainer, ArrayIndex) )
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{
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OutProperty = Property;
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OutProperty->ExportTextItem(OutValue, ValuePtr, nullptr, nullptr, 0);
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return true;
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}
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}
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}
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return false;
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}
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/** Non-UObject helper struct for SetPropertyValueFromString function calls */
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template<typename ContainerType>
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struct FCallSetterFunctionFromStringHelper
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{
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static bool CallSetterFunction(ContainerType* InContainer, UFunction* InFunction, const FString& InValue)
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{
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// Cant call UFunctions on non-UObject containers
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return false;
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}
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};
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/** UObject partial specialization of FCallSetterFunctionFromStringHelper */
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template<>
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struct FCallSetterFunctionFromStringHelper<UObject>
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{
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static bool CallSetterFunction(UObject* InContainer, UFunction* InFunction, const FString& InValue)
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{
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// We only support calling functions that take a single value and return no parameters
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if ( InFunction->NumParms == 1 && InFunction->GetReturnProperty() == nullptr )
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{
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// Verify there's a single param
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if ( UProperty* ParamProperty = PropertyPathHelpersInternal::GetFirstParamProperty(InFunction) )
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{
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if ( !InContainer->IsUnreachable() )
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{
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// Create and init a buffer for the function to read from
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TArray<uint8> TempBuffer;
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TempBuffer.AddUninitialized(ParamProperty->ElementSize);
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ParamProperty->InitializeValue(TempBuffer.GetData());
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ParamProperty->ImportText(*InValue, TempBuffer.GetData(), 0, nullptr);
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InContainer->ProcessEvent(InFunction, TempBuffer.GetData());
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return true;
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}
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}
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}
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return false;
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}
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};
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template<typename ContainerType>
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static bool SetPropertyValueFromString(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath, const FString& InValue)
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{
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const FPropertyPathSegment& LastSegment = InPropertyPath.GetLastSegment();
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int32 ArrayIndex = LastSegment.GetArrayIndex();
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UField* Field = LastSegment.GetField();
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// We're on the final property in the path, it may be an array property, so check that first.
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if ( UArrayProperty* ArrayProp = Cast<UArrayProperty>(Field) )
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{
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// if it's an array property, we need to see if we parsed an index as part of the segment
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// as a user may have baked the index directly into the property path.
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if(ArrayIndex != INDEX_NONE)
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{
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// Property is an array property, so make sure we have a valid index specified
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FScriptArrayHelper_InContainer ArrayHelper(ArrayProp, InContainer);
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if ( ArrayHelper.IsValidIndex(ArrayIndex) )
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{
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ArrayProp->Inner->ImportText(*InValue, static_cast<void*>(ArrayHelper.GetRawPtr(ArrayIndex)), 0, nullptr);
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return true;
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}
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}
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else
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{
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// No index, so assume we want the array property itself
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if ( void* ValuePtr = ArrayProp->ContainerPtrToValuePtr<void>(InContainer) )
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{
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ArrayProp->ImportText(*InValue, ValuePtr, 0, nullptr);
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return true;
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}
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}
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}
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else if(UFunction* Function = Cast<UFunction>(Field))
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{
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return FCallSetterFunctionFromStringHelper<ContainerType>::CallSetterFunction(InContainer, Function, InValue);
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}
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else if(UProperty* Property = Cast<UProperty>(Field))
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{
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ArrayIndex = ArrayIndex == INDEX_NONE ? 0 : ArrayIndex;
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if(ArrayIndex < Property->ArrayDim)
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{
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if ( void* ValuePtr = Property->ContainerPtrToValuePtr<void>(InContainer, ArrayIndex) )
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{
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Property->ImportText(*InValue, ValuePtr, 0, nullptr);
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return true;
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}
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}
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}
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return false;
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}
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template<typename ContainerType>
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static bool PerformArrayOperation(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath, TFunctionRef<bool(FScriptArrayHelper&,int32)> InOperation)
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{
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const FPropertyPathSegment& LastSegment = InPropertyPath.GetLastSegment();
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int32 ArrayIndex = LastSegment.GetArrayIndex();
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UField* Field = LastSegment.GetField();
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// We only support array properties right now
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if ( UArrayProperty* ArrayProp = Cast<UArrayProperty>(Field) )
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{
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FScriptArrayHelper_InContainer ArrayHelper(ArrayProp, InContainer);
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return InOperation(ArrayHelper, ArrayIndex);
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}
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return false;
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}
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/** Caches resolve addresses in property paths for later use */
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template<typename ContainerType>
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static bool CacheResolveAddress(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath)
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{
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const FPropertyPathSegment& LastSegment = InPropertyPath.GetLastSegment();
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int32 ArrayIndex = LastSegment.GetArrayIndex();
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UField* Field = LastSegment.GetField();
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// We're on the final property in the path, it may be an array property, so check that first.
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if ( UArrayProperty* ArrayProp = Cast<UArrayProperty>(Field) )
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{
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// if it's an array property, we need to see if we parsed an index as part of the segment
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// as a user may have baked the index directly into the property path.
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if(ArrayIndex != INDEX_NONE)
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{
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// Property is an array property, so make sure we have a valid index specified
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FScriptArrayHelper_InContainer ArrayHelper(ArrayProp, InContainer);
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if ( ArrayHelper.IsValidIndex(ArrayIndex) )
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{
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if(void* Address = static_cast<void*>(ArrayHelper.GetRawPtr(ArrayIndex)))
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{
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InPropertyPath.ResolveLeaf(Address);
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return true;
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}
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}
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}
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else
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{
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// No index, so assume we want the array property itself
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if(void* Address = ArrayProp->ContainerPtrToValuePtr<void>(InContainer))
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{
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InPropertyPath.ResolveLeaf(Address);
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return true;
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}
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}
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}
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else if(UFunction* Function = Cast<UFunction>(Field))
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{
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InPropertyPath.ResolveLeaf(Function);
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return true;
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}
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else if(UProperty* Property = Cast<UProperty>(Field))
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{
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ArrayIndex = ArrayIndex == INDEX_NONE ? 0 : ArrayIndex;
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if ( ArrayIndex < Property->ArrayDim )
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{
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if(void* Address = Property->ContainerPtrToValuePtr<void>(InContainer, ArrayIndex))
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{
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InPropertyPath.ResolveLeaf(Address);
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return true;
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}
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}
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}
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return false;
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}
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/** helper function. Copy the values between two resolved paths. It is assumed that CanCopyProperties has been previously called and returned true. */
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static bool CopyResolvedPaths(const FCachedPropertyPath& InDestPropertyPath, const FCachedPropertyPath& InSrcPropertyPath)
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{
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// check we have valid addresses/functions that match
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if(InDestPropertyPath.GetCachedFunction() != nullptr && InSrcPropertyPath.GetCachedFunction() != nullptr)
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{
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// copying via functions is not supported yet
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return false;
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}
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else if(InDestPropertyPath.GetCachedAddress() != nullptr && InSrcPropertyPath.GetCachedAddress() != nullptr)
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{
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const FPropertyPathSegment& DestLastSegment = InDestPropertyPath.GetLastSegment();
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UProperty* DestProperty = CastChecked<UProperty>(DestLastSegment.GetField());
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UArrayProperty* DestArrayProp = Cast<UArrayProperty>(DestProperty);
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if ( DestArrayProp && DestLastSegment.GetArrayIndex() != INDEX_NONE )
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{
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DestArrayProp->Inner->CopySingleValue(InDestPropertyPath.GetCachedAddress(), InSrcPropertyPath.GetCachedAddress());
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}
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else if(DestProperty->ArrayDim > 1)
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{
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DestProperty->CopyCompleteValue(InDestPropertyPath.GetCachedAddress(), InSrcPropertyPath.GetCachedAddress());
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}
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else if(UBoolProperty* DestBoolProperty = Cast<UBoolProperty>(DestProperty))
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{
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UBoolProperty* SrcBoolProperty = Cast<UBoolProperty>(InSrcPropertyPath.GetLastSegment().GetField());
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const bool bValue = SrcBoolProperty->GetPropertyValue(InSrcPropertyPath.GetCachedAddress());
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DestBoolProperty->SetPropertyValue(InDestPropertyPath.GetCachedAddress(), bValue);
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}
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else
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{
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DestProperty->CopySingleValue(InDestPropertyPath.GetCachedAddress(), InSrcPropertyPath.GetCachedAddress());
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}
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return true;
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}
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return false;
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}
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/** Checks if two fully resolved paths can have their values copied between them. Checks the leaf property class to see if they match */
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static bool CanCopyProperties(const FCachedPropertyPath& InDestPropertyPath, const FCachedPropertyPath& InSrcPropertyPath)
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{
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const FPropertyPathSegment& DestLastSegment = InDestPropertyPath.GetLastSegment();
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const FPropertyPathSegment& SrcLastSegment = InSrcPropertyPath.GetLastSegment();
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UProperty* DestProperty = Cast<UProperty>(DestLastSegment.GetField());
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UProperty* SrcProperty = Cast<UProperty>(SrcLastSegment.GetField());
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if(SrcProperty && DestProperty)
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{
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UArrayProperty* DestArrayProperty = Cast<UArrayProperty>(DestProperty);
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UArrayProperty* SrcArrayProperty = Cast<UArrayProperty>(SrcProperty);
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// If we have a valid index and an array property then we should use the inner property
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UClass* DestClass = (DestArrayProperty != nullptr && DestLastSegment.GetArrayIndex() != INDEX_NONE) ? DestArrayProperty->Inner->GetClass() : DestProperty->GetClass();
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UClass* SrcClass = (SrcArrayProperty != nullptr && SrcLastSegment.GetArrayIndex() != INDEX_NONE) ? SrcArrayProperty->Inner->GetClass() : SrcProperty->GetClass();
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return DestClass == SrcClass && SrcProperty->ArrayDim == DestProperty->ArrayDim;
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}
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return false;
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}
|
|
|
|
bool ResolvePropertyPath(UObject* InContainer, const FString& InPropertyPath, FPropertyPathResolver& InResolver)
|
|
{
|
|
if (InContainer)
|
|
{
|
|
FCachedPropertyPath InternalPropertyPath(InPropertyPath);
|
|
return IteratePropertyPathRecursive<UObject>(InContainer->GetClass(), InContainer, 0, InternalPropertyPath, InResolver);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ResolvePropertyPath(UObject* InContainer, const FCachedPropertyPath& InPropertyPath, FPropertyPathResolver& InResolver)
|
|
{
|
|
if (InContainer)
|
|
{
|
|
return IteratePropertyPathRecursive<UObject>(InContainer->GetClass(), InContainer, 0, InPropertyPath, InResolver);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ResolvePropertyPath(void* InContainer, UStruct* InStruct, const FString& InPropertyPath, FPropertyPathResolver& InResolver)
|
|
{
|
|
FCachedPropertyPath InternalPropertyPath(InPropertyPath);
|
|
return IteratePropertyPathRecursive<void>(InStruct, InContainer, 0, InternalPropertyPath, InResolver);
|
|
}
|
|
|
|
bool ResolvePropertyPath(void* InContainer, UStruct* InStruct, const FCachedPropertyPath& InPropertyPath, FPropertyPathResolver& InResolver)
|
|
{
|
|
return IteratePropertyPathRecursive<void>(InStruct, InContainer, 0, InPropertyPath, InResolver);
|
|
}
|
|
|
|
UProperty* GetFirstParamProperty(UFunction* InFunction)
|
|
{
|
|
for( TFieldIterator<UProperty> It(InFunction); It && (It->PropertyFlags & CPF_Parm); ++It )
|
|
{
|
|
if( (It->PropertyFlags & CPF_ReturnParm) == 0 )
|
|
{
|
|
return *It;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
FPropertyPathSegment::FPropertyPathSegment()
|
|
: Name(NAME_None)
|
|
, ArrayIndex(INDEX_NONE)
|
|
, Struct(nullptr)
|
|
, Field(nullptr)
|
|
{
|
|
|
|
}
|
|
|
|
FPropertyPathSegment::FPropertyPathSegment(int32 InCount, const TCHAR* InString)
|
|
: ArrayIndex(INDEX_NONE)
|
|
, Struct(nullptr)
|
|
, Field(nullptr)
|
|
{
|
|
const TCHAR* PropertyName = nullptr;
|
|
int32 PropertyNameLength = 0;
|
|
PropertyPathHelpers::FindFieldNameAndArrayIndex(InCount, InString, PropertyNameLength, &PropertyName, ArrayIndex);
|
|
ensure(PropertyName != nullptr);
|
|
FString PropertyNameString(PropertyNameLength, PropertyName);
|
|
Name = FName(*PropertyNameString, FNAME_Find);
|
|
}
|
|
|
|
FPropertyPathSegment FPropertyPathSegment::MakeUnresolvedCopy(const FPropertyPathSegment& ToCopy)
|
|
{
|
|
FPropertyPathSegment Segment;
|
|
Segment.Name = ToCopy.Name;
|
|
Segment.ArrayIndex = ToCopy.ArrayIndex;
|
|
return Segment;
|
|
}
|
|
|
|
UField* FPropertyPathSegment::Resolve(UStruct* InStruct) const
|
|
{
|
|
if ( InStruct )
|
|
{
|
|
// only perform the find field work if the structure where this property would resolve to
|
|
// has changed. If it hasn't changed, the just return the UProperty we found last time.
|
|
if ( InStruct != Struct )
|
|
{
|
|
Struct = InStruct;
|
|
Field = FindField<UField>(InStruct, Name);
|
|
}
|
|
|
|
return Field;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FName FPropertyPathSegment::GetName() const
|
|
{
|
|
return Name;
|
|
}
|
|
|
|
int32 FPropertyPathSegment::GetArrayIndex() const
|
|
{
|
|
return ArrayIndex;
|
|
}
|
|
|
|
UField* FPropertyPathSegment::GetField() const
|
|
{
|
|
return Field;
|
|
}
|
|
|
|
UStruct* FPropertyPathSegment::GetStruct() const
|
|
{
|
|
return Struct;
|
|
}
|
|
|
|
FCachedPropertyPath::FCachedPropertyPath()
|
|
: CachedAddress(nullptr)
|
|
, CachedFunction(nullptr)
|
|
#if DO_CHECK
|
|
, CachedContainer(nullptr)
|
|
#endif
|
|
, bCanSafelyUsedCachedAddress(false)
|
|
{
|
|
}
|
|
|
|
FCachedPropertyPath::FCachedPropertyPath(const FString& Path)
|
|
: CachedAddress(nullptr)
|
|
, CachedFunction(nullptr)
|
|
#if DO_CHECK
|
|
, CachedContainer(nullptr)
|
|
#endif
|
|
, bCanSafelyUsedCachedAddress(false)
|
|
{
|
|
MakeFromString(Path);
|
|
}
|
|
|
|
FCachedPropertyPath::FCachedPropertyPath(const TArray<FString>& PathSegments)
|
|
: CachedAddress(nullptr)
|
|
, CachedFunction(nullptr)
|
|
#if DO_CHECK
|
|
, CachedContainer(nullptr)
|
|
#endif
|
|
, bCanSafelyUsedCachedAddress(false)
|
|
{
|
|
for (const FString& Segment : PathSegments)
|
|
{
|
|
Segments.Add(FPropertyPathSegment(Segment.Len(), *Segment));
|
|
}
|
|
}
|
|
|
|
FCachedPropertyPath::FCachedPropertyPath(const FPropertyPathSegment& Segment)
|
|
: CachedAddress(nullptr)
|
|
, CachedFunction(nullptr)
|
|
#if DO_CHECK
|
|
, CachedContainer(nullptr)
|
|
#endif
|
|
, bCanSafelyUsedCachedAddress(false)
|
|
{
|
|
Segments.Add(Segment);
|
|
}
|
|
|
|
void FCachedPropertyPath::MakeFromString(const FString& InPropertyPath)
|
|
{
|
|
const TCHAR Delim = TEXT('.');
|
|
const TCHAR* Path = *InPropertyPath;
|
|
int32 Length = InPropertyPath.Len();
|
|
int32 Offset = 0;
|
|
int32 Start = 0;
|
|
while(Offset < Length)
|
|
{
|
|
if (Path[Offset] == Delim)
|
|
{
|
|
Segments.Add(FPropertyPathSegment(Offset - Start, &Path[Start]));
|
|
Start = ++Offset;
|
|
}
|
|
Offset++;
|
|
}
|
|
Segments.Add(FPropertyPathSegment(Length - Start, &Path[Start]));
|
|
}
|
|
|
|
FCachedPropertyPath FCachedPropertyPath::MakeUnresolvedCopy(const FCachedPropertyPath& ToCopy)
|
|
{
|
|
FCachedPropertyPath Path;
|
|
for (const FPropertyPathSegment& Segment : ToCopy.Segments)
|
|
{
|
|
Path.Segments.Add(FPropertyPathSegment::MakeUnresolvedCopy(Segment));
|
|
}
|
|
return Path;
|
|
}
|
|
|
|
int32 FCachedPropertyPath::GetNumSegments() const
|
|
{
|
|
return Segments.Num();
|
|
}
|
|
|
|
const FPropertyPathSegment& FCachedPropertyPath::GetSegment(int32 InSegmentIndex) const
|
|
{
|
|
return Segments[InSegmentIndex];
|
|
}
|
|
|
|
const FPropertyPathSegment& FCachedPropertyPath::GetLastSegment() const
|
|
{
|
|
return Segments.Last();
|
|
}
|
|
|
|
/** Helper for cache/copy resolver */
|
|
struct FInternalCacheResolver : public PropertyPathHelpersInternal::TPropertyPathResolver<FInternalCacheResolver>
|
|
{
|
|
template<typename ContainerType>
|
|
bool Resolve_Impl(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath)
|
|
{
|
|
return PropertyPathHelpersInternal::CacheResolveAddress(InContainer, InPropertyPath);
|
|
}
|
|
};
|
|
|
|
bool FCachedPropertyPath::Resolve(UObject* InContainer) const
|
|
{
|
|
FInternalCacheResolver Resolver;
|
|
return PropertyPathHelpersInternal::ResolvePropertyPath(InContainer, *this, Resolver);
|
|
}
|
|
|
|
void FCachedPropertyPath::ResolveLeaf(void* InAddress) const
|
|
{
|
|
check(CachedFunction == nullptr);
|
|
CachedAddress = InAddress;
|
|
}
|
|
|
|
void FCachedPropertyPath::ResolveLeaf(UFunction* InFunction) const
|
|
{
|
|
check(CachedAddress == nullptr);
|
|
CachedFunction = InFunction;
|
|
}
|
|
|
|
void FCachedPropertyPath::SetCanSafelyUsedCachedAddress(bool bInCanSafelyUsedCachedAddress) const
|
|
{
|
|
bCanSafelyUsedCachedAddress = bInCanSafelyUsedCachedAddress;
|
|
}
|
|
|
|
bool FCachedPropertyPath::IsResolved() const
|
|
{
|
|
return (CachedFunction != nullptr || CachedAddress != nullptr);
|
|
}
|
|
|
|
bool FCachedPropertyPath::IsFullyResolved() const
|
|
{
|
|
#if DO_CHECK
|
|
bool bCachedContainer = CachedContainer != nullptr;
|
|
#else
|
|
bool bCachedContainer = true;
|
|
#endif
|
|
return bCanSafelyUsedCachedAddress && bCachedContainer && IsResolved();
|
|
}
|
|
|
|
void* FCachedPropertyPath::GetCachedAddress() const
|
|
{
|
|
return CachedAddress;
|
|
}
|
|
|
|
UFunction* FCachedPropertyPath::GetCachedFunction() const
|
|
{
|
|
return CachedFunction;
|
|
}
|
|
|
|
FPropertyChangedEvent FCachedPropertyPath::ToPropertyChangedEvent(EPropertyChangeType::Type InChangeType) const
|
|
{
|
|
// Path must be resolved
|
|
check(IsResolved());
|
|
|
|
// Note: path must not be a to a UFunction
|
|
FPropertyChangedEvent PropertyChangedEvent(CastChecked<UProperty>(GetLastSegment().GetField()), InChangeType);
|
|
|
|
// Set a containing 'struct' if we need to
|
|
if(Segments.Num() > 1)
|
|
{
|
|
PropertyChangedEvent.SetActiveMemberProperty(CastChecked<UProperty>(Segments[Segments.Num() - 2].GetField()));
|
|
}
|
|
|
|
return PropertyChangedEvent;
|
|
}
|
|
|
|
void FCachedPropertyPath::ToEditPropertyChain(FEditPropertyChain& OutPropertyChain) const
|
|
{
|
|
// Path must be resolved
|
|
check(IsResolved());
|
|
|
|
for (const FPropertyPathSegment& Segment : Segments)
|
|
{
|
|
// Note: path must not be a to a UFunction
|
|
OutPropertyChain.AddTail(CastChecked<UProperty>(Segment.GetField()));
|
|
}
|
|
|
|
OutPropertyChain.SetActivePropertyNode(CastChecked<UProperty>(GetLastSegment().GetField()));
|
|
if (Segments.Num() > 1)
|
|
{
|
|
OutPropertyChain.SetActiveMemberPropertyNode(CastChecked<UProperty>(Segments[0].GetField()));
|
|
}
|
|
}
|
|
|
|
FString FCachedPropertyPath::ToString() const
|
|
{
|
|
FString OutString;
|
|
for (int32 SegmentIndex = 0; SegmentIndex < Segments.Num(); ++SegmentIndex)
|
|
{
|
|
const FPropertyPathSegment& Segment = Segments[SegmentIndex];
|
|
|
|
// Add property name
|
|
OutString += Segment.GetName().ToString();
|
|
|
|
// Add array index
|
|
if(Segment.GetArrayIndex() != INDEX_NONE)
|
|
{
|
|
OutString += FString::Printf(TEXT("[%d]"), Segment.GetArrayIndex());
|
|
}
|
|
|
|
// Add separator
|
|
if(SegmentIndex < Segments.Num() - 1)
|
|
{
|
|
OutString += TEXT(".");
|
|
}
|
|
}
|
|
|
|
return OutString;
|
|
}
|
|
|
|
bool FCachedPropertyPath::operator==(const FString& Other) const
|
|
{
|
|
return Equals(Other);
|
|
}
|
|
|
|
bool FCachedPropertyPath::Equals(const FString& Other) const
|
|
{
|
|
return ToString() == Other;
|
|
}
|
|
|
|
#if DO_CHECK
|
|
void* FCachedPropertyPath::GetCachedContainer() const
|
|
{
|
|
return CachedContainer;
|
|
}
|
|
|
|
void FCachedPropertyPath::SetCachedContainer(void* InContainer) const
|
|
{
|
|
CachedContainer = InContainer;
|
|
}
|
|
#endif
|
|
|
|
void FCachedPropertyPath::RemoveFromEnd(int32 InNumSegments)
|
|
{
|
|
if(InNumSegments <= Segments.Num())
|
|
{
|
|
Segments.RemoveAt(Segments.Num() - 1, InNumSegments);
|
|
|
|
// Clear cached data - the path is not the same as the previous Resolve() call
|
|
for (const FPropertyPathSegment& Segment : Segments)
|
|
{
|
|
Segment.Struct = nullptr;
|
|
Segment.Field = nullptr;
|
|
}
|
|
CachedAddress = nullptr;
|
|
CachedFunction = nullptr;
|
|
#if DO_CHECK
|
|
CachedContainer = nullptr;
|
|
#endif// DO_CHECK
|
|
bCanSafelyUsedCachedAddress = false;
|
|
}
|
|
}
|
|
|
|
void FCachedPropertyPath::RemoveFromStart(int32 InNumSegments)
|
|
{
|
|
if(InNumSegments <= Segments.Num())
|
|
{
|
|
Segments.RemoveAt(0, InNumSegments);
|
|
|
|
// Clear cached data - the path is not the same as the previous Resolve() call
|
|
for (const FPropertyPathSegment& Segment : Segments)
|
|
{
|
|
Segment.Struct = nullptr;
|
|
Segment.Field = nullptr;
|
|
}
|
|
CachedAddress = nullptr;
|
|
CachedFunction = nullptr;
|
|
#if DO_CHECK
|
|
CachedContainer = nullptr;
|
|
#endif // DO_CHECK
|
|
bCanSafelyUsedCachedAddress = false;
|
|
}
|
|
}
|
|
|
|
UProperty* FCachedPropertyPath::GetUProperty() const
|
|
{
|
|
return Cast<UProperty>(GetLastSegment().GetField());
|
|
}
|
|
|
|
namespace PropertyPathHelpers
|
|
{
|
|
void FindFieldNameAndArrayIndex(int32 InCount, const TCHAR* InString, int32& OutCount, const TCHAR** OutPropertyName, int32& OutArrayIndex)
|
|
{
|
|
*OutPropertyName = InString;
|
|
|
|
// Parse the property name and (optional) array index
|
|
OutArrayIndex = INDEX_NONE;
|
|
OutCount = InCount;
|
|
int32 Offset = 1;
|
|
const TCHAR Bracket = '[';
|
|
while ( Offset < InCount )
|
|
{
|
|
if (InString[Offset] == Bracket)
|
|
{
|
|
OutCount = Offset;
|
|
// here we need to copy - since we need a section of the string only
|
|
FString ArrayIndexString(InCount - Offset - 2, &InString[Offset + 1]);
|
|
OutArrayIndex = FCString::Atoi(*ArrayIndexString);
|
|
break;
|
|
}
|
|
Offset++;
|
|
}
|
|
}
|
|
|
|
bool GetPropertyValueAsString(UObject* InContainer, const FString& InPropertyPath, FString& OutValue)
|
|
{
|
|
UProperty* Property;
|
|
return GetPropertyValueAsString(InContainer, InPropertyPath, OutValue, Property);
|
|
}
|
|
|
|
/** Helper for string-based getters */
|
|
struct FInternalStringGetterResolver : public PropertyPathHelpersInternal::TPropertyPathResolver<FInternalStringGetterResolver>
|
|
{
|
|
FInternalStringGetterResolver(FString& InOutValue, UProperty*& InOutProperty)
|
|
: Value(InOutValue)
|
|
, Property(InOutProperty)
|
|
{
|
|
}
|
|
|
|
template<typename ContainerType>
|
|
bool Resolve_Impl(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath)
|
|
{
|
|
return PropertyPathHelpersInternal::GetPropertyValueAsString<ContainerType>(InContainer, InPropertyPath, Property, Value);
|
|
}
|
|
|
|
FString& Value;
|
|
UProperty*& Property;
|
|
};
|
|
|
|
bool GetPropertyValueAsString(UObject* InContainer, const FString& InPropertyPath, FString& OutValue, UProperty*& OutProperty)
|
|
{
|
|
check(InContainer);
|
|
|
|
FInternalStringGetterResolver Resolver(OutValue, OutProperty);
|
|
return ResolvePropertyPath(InContainer, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool GetPropertyValueAsString(void* InContainer, UStruct* InStruct, const FString& InPropertyPath, FString& OutValue)
|
|
{
|
|
UProperty* Property;
|
|
return GetPropertyValueAsString(InContainer, InStruct, InPropertyPath, OutValue, Property);
|
|
}
|
|
|
|
bool GetPropertyValueAsString(void* InContainer, UStruct* InStruct, const FString& InPropertyPath, FString& OutValue, UProperty*& OutProperty)
|
|
{
|
|
check(InContainer);
|
|
check(InStruct);
|
|
|
|
FInternalStringGetterResolver Resolver(OutValue, OutProperty);
|
|
return ResolvePropertyPath(InContainer, InStruct, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool GetPropertyValueAsString(UObject* InContainer, const FCachedPropertyPath& InPropertyPath, FString& OutValue)
|
|
{
|
|
check(InContainer);
|
|
|
|
UProperty* Property;
|
|
FInternalStringGetterResolver Resolver(OutValue, Property);
|
|
return ResolvePropertyPath(InContainer, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool GetPropertyValueAsString(void* InContainer, UStruct* InStruct, const FCachedPropertyPath& InPropertyPath, FString& OutValue)
|
|
{
|
|
check(InContainer);
|
|
check(InStruct);
|
|
|
|
UProperty* Property;
|
|
FInternalStringGetterResolver Resolver(OutValue, Property);
|
|
return ResolvePropertyPath(InContainer, InStruct, InPropertyPath, Resolver);
|
|
}
|
|
|
|
/** Helper for string-based setters */
|
|
struct FInternalStringSetterResolver : public PropertyPathHelpersInternal::TPropertyPathResolver<FInternalStringSetterResolver>
|
|
{
|
|
FInternalStringSetterResolver(const FString& InValueAsString)
|
|
: Value(InValueAsString)
|
|
{
|
|
}
|
|
|
|
template<typename ContainerType>
|
|
bool Resolve_Impl(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath)
|
|
{
|
|
return PropertyPathHelpersInternal::SetPropertyValueFromString<ContainerType>(InContainer, InPropertyPath, Value);
|
|
}
|
|
|
|
const FString& Value;
|
|
};
|
|
|
|
bool SetPropertyValueFromString(UObject* InContainer, const FString& InPropertyPath, const FString& InValue)
|
|
{
|
|
check(InContainer);
|
|
|
|
FInternalStringSetterResolver Resolver(InValue);
|
|
return ResolvePropertyPath(InContainer, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool SetPropertyValueFromString(UObject* InContainer, const FCachedPropertyPath& InPropertyPath, const FString& InValue)
|
|
{
|
|
check(InContainer);
|
|
|
|
FInternalStringSetterResolver Resolver(InValue);
|
|
return ResolvePropertyPath(InContainer, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool SetPropertyValueFromString(void* InContainer, UStruct* InStruct, const FString& InPropertyPath, const FString& InValue)
|
|
{
|
|
check(InContainer);
|
|
check(InStruct);
|
|
|
|
FInternalStringSetterResolver Resolver(InValue);
|
|
return ResolvePropertyPath(InContainer, InStruct, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool SetPropertyValueFromString(void* InContainer, UStruct* InStruct, const FCachedPropertyPath& InPropertyPath, const FString& InValue)
|
|
{
|
|
check(InContainer);
|
|
check(InStruct);
|
|
|
|
FInternalStringSetterResolver Resolver(InValue);
|
|
return ResolvePropertyPath(InContainer, InStruct, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool CopyPropertyValue(UObject* InContainer, const FCachedPropertyPath& InDestPropertyPath, const FCachedPropertyPath& InSrcPropertyPath)
|
|
{
|
|
if(InDestPropertyPath.IsFullyResolved() && InSrcPropertyPath.IsFullyResolved())
|
|
{
|
|
return PropertyPathHelpersInternal::CopyResolvedPaths(InDestPropertyPath, InSrcPropertyPath);
|
|
}
|
|
else
|
|
{
|
|
FInternalCacheResolver DestResolver;
|
|
FInternalCacheResolver SrcResolver;
|
|
if(ResolvePropertyPath(InContainer, InDestPropertyPath, DestResolver) && ResolvePropertyPath(InContainer, InSrcPropertyPath, SrcResolver))
|
|
{
|
|
if(InDestPropertyPath.IsResolved() && InSrcPropertyPath.IsResolved())
|
|
{
|
|
if(PropertyPathHelpersInternal::CanCopyProperties(InDestPropertyPath, InSrcPropertyPath))
|
|
{
|
|
return PropertyPathHelpersInternal::CopyResolvedPaths(InDestPropertyPath, InSrcPropertyPath);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CopyPropertyValueFast(UObject* InContainer, const FCachedPropertyPath& InDestPropertyPath, const FCachedPropertyPath& InSrcPropertyPath)
|
|
{
|
|
#if DO_CHECK
|
|
check(InContainer == InDestPropertyPath.GetCachedContainer());
|
|
check(InContainer == InSrcPropertyPath.GetCachedContainer());
|
|
#endif // DO_CHECK
|
|
checkSlow(InDestPropertyPath.IsResolved());
|
|
checkSlow(InSrcPropertyPath.IsResolved());
|
|
checkSlow(PropertyPathHelpersInternal::CanCopyProperties(InDestPropertyPath, InSrcPropertyPath));
|
|
|
|
return PropertyPathHelpersInternal::CopyResolvedPaths(InDestPropertyPath, InSrcPropertyPath);
|
|
}
|
|
|
|
/** Helper for array operations*/
|
|
struct FInternalArrayOperationResolver : public PropertyPathHelpersInternal::TPropertyPathResolver<FInternalArrayOperationResolver>
|
|
{
|
|
FInternalArrayOperationResolver(TFunctionRef<bool(FScriptArrayHelper&,int32)> InOperation)
|
|
: Operation(InOperation)
|
|
{
|
|
}
|
|
|
|
template<typename ContainerType>
|
|
bool Resolve_Impl(ContainerType* InContainer, const FCachedPropertyPath& InPropertyPath)
|
|
{
|
|
return PropertyPathHelpersInternal::PerformArrayOperation<ContainerType>(InContainer, InPropertyPath, Operation);
|
|
}
|
|
|
|
TFunctionRef<bool(FScriptArrayHelper&,int32)> Operation;
|
|
};
|
|
|
|
bool PerformArrayOperation(UObject* InContainer, const FString& InPropertyPath, TFunctionRef<bool(FScriptArrayHelper&,int32)> InOperation)
|
|
{
|
|
FInternalArrayOperationResolver Resolver(InOperation);
|
|
return ResolvePropertyPath(InContainer, InPropertyPath, Resolver);
|
|
}
|
|
|
|
bool PerformArrayOperation(UObject* InContainer, const FCachedPropertyPath& InPropertyPath, TFunctionRef<bool(FScriptArrayHelper&,int32)> InOperation)
|
|
{
|
|
FInternalArrayOperationResolver Resolver(InOperation);
|
|
return ResolvePropertyPath(InContainer, InPropertyPath, Resolver);
|
|
}
|
|
} |