Files
UnrealEngineUWP/Engine/Source/Runtime/MessagingCommon/MessagingCommon.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

29 lines
522 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MessagingCommon : ModuleRules
{
public MessagingCommon(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
});
PublicIncludePathModuleNames.AddRange(
new string[]
{
"Messaging",
});
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/MessagingCommon/Private",
});
}
}
}