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21 lines
465 B
C#
21 lines
465 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class LiveLinkMessageBusFramework : ModuleRules
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{
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public LiveLinkMessageBusFramework(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.Add("MessagingCommon");
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PrivateIncludePathModuleNames.Add("Messaging");
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"LiveLinkInterface"
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}
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);
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}
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}
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