Files
UnrealEngineUWP/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp
Patrick Boutot 09b96f05b4 Shutdown LiveLink sources when the engine close.
#rb simon.therriault
#jira UE-76445

fix CIS missing include introduce with CL 6907128
#jra UE-75946
#rb none

Fix when converting old live link sequence data. Was always creating an animation role data but sequence with no bones should be made with the basic role only.
#rb mike.zyracki
#jira UE-76037

Added AxisSwitch PreProcessor for LiveLink
#jira UE-75519
#rb patrick.boutot, simon.therriault

Fix for empty curves in old live link sequence data
#rb patrick.boutot
#jira UE-76037

Fix LiveLink style path for one image.
#rb simon.therriault, jamie.dale
#jira UE-75287

Fix for crash when opening Mobu. TargetPlatformManager must be initialized early on in game thread when using UDPMessaging
#rb patrick.boutot
#jira UE-75680

Add deprecation path for LiveLinkBlueprintStructs.
#jira UE-76057
#rb simon.therriault

Update EvaluateLiveLink blueprint node. Fix output and use the role as a separate output. Remove LiveLink evaluate by world time and use World Time Offset, since we are using double for time and float is not precise enough.
Add evaluate LiveLink at sene and world time to Blueprint.
Expose LiveLink "enabled" functions
#rb simon.therriault
#jira UE-75794

Missing include introduce with last integration CL 6939912
#rb none
#jira UE-76120, UE-76121

- Fix for crash when evaluating a basic object from mobu with the skeleton hierarchy (property names were not matching property values)
#rb patrick.boutot
#jira UE-75057, UE-75579

Add default value for LiveLinkFrameInterpolator
#rb simon.therriault
#jira UE-76443


- Changed behavior when static data received with different role. Previous subject is removed and a new one is created
- Fix for crash when pushing subject frame without static data received.
#rb patrick.boutot
#jira UE-75195

Fix for LiveLinkComponent posteditchange not listening for inner struct member changed
#rb patrick.boutot, daniel.rahier
#jira UE-75793

Add comments and deprecation path to LiveLinkSourceFactor
#rb simon.therriault
#fyi david.hibbitts

- Updating LiveLink AnimPose and PreviewController to use new picker
#rb patrick.boutot
#jira UE-75600

Fixing CIS : Missing include and deprecation warning disable
#rb patrick.boutot
#jira UE-76424, UE-76420

[CL 7065660 by Patrick Boutot in 4.23 branch]
2019-06-18 14:32:09 -04:00

20 lines
503 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "LiveLinkSourceFactory.h"
TSharedPtr<SWidget> ULiveLinkSourceFactory::BuildCreationPanel(FOnLiveLinkSourceCreated OnLiveLinkSourceCreated) const
{
return TSharedPtr<SWidget>();
}
TSharedPtr<SWidget> ULiveLinkSourceFactory::CreateSourceCreationPanel()
{
return TSharedPtr<SWidget>();
}
TSharedPtr<ILiveLinkSource> ULiveLinkSourceFactory::OnSourceCreationPanelClosed(bool bMakeSource)
{
return TSharedPtr<ILiveLinkSource>();
}