Files
Ben Zeigler 4682502117 #jira UE-74754 Implement several improvements to Slate controller input handling, fixes came from working on a hybrid VR/flat project on PC:
Add focus change callback to navigation config and fixed some places sending wrong focus reason. This can be used to override focus changes or play a sound
Add NavigationAction enum and functions to navigation config to replace use of Virtual_Accept/back. This can be overridden by a game to do something like look up an input action mapping and allow multiple accept keys
Fixed SSlider to use navigation instead of key input, this fixes it so analog deadzone works properly on them and they handle axis remapping
Added some functions to KismetInputLibrary to query navigation, this is useful for UMG widgets that handle input themselves
#rb nick.darnell

[CL 6592854 by Ben Zeigler in Dev-Framework branch]
2019-05-20 21:05:54 -04:00
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