Files
Michael Lentine f9b3324b32 Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 6903150
#rb none
#rnx

[CL 6903163 by Michael Lentine in Main branch]
2019-06-08 17:15:34 -04:00

28 lines
875 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "GeometryCollection/GeometryCollectionCreationParameters.h"
#include "GeometryCollection/GeometryCollection.h"
#include "GeometryCollection/GeometryCollectionEngineUtility.h"
FGeometryCollectionCreationParameters::FGeometryCollectionCreationParameters(FGeometryCollection& GeometryCollectioIn, bool ReCalculateNormalsIn /*= false*/, bool ReCalculateTangetsIn /*= false*/)
: ReCalculateNormals(ReCalculateNormalsIn)
, ReCalculateTangents(ReCalculateTangetsIn),
GeometryCollection(GeometryCollectioIn)
{
}
FGeometryCollectionCreationParameters::~FGeometryCollectionCreationParameters()
{
if (ReCalculateNormals)
{
GeometryCollectionEngineUtility::ComputeNormals(&GeometryCollection);
}
if (ReCalculateTangents)
{
GeometryCollectionEngineUtility::ComputeTangents(&GeometryCollection);
}
}