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78 lines
1.8 KiB
C#
78 lines
1.8 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System.Windows;
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namespace nDisplayLauncher
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{
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public enum UE4LogVerbosity
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{
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All = 0,
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Verbose,
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Log,
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Display,
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Warning,
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Error,
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Fatal
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}
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public partial class MainWindow
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{
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private void InitializeLog()
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{
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CtrlLogTab.DataContext = TheLauncher;
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}
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private void ctrlBtnSetVerbosityAll_Click(object sender, RoutedEventArgs e)
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{
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UE4LogVerbosity Verbosity = UE4LogVerbosity.Log;
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if (sender == ctrlBtnSetVerbosityAll)
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{
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Verbosity = UE4LogVerbosity.All;
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}
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else if (sender == ctrlBtnSetVerbosityVerbose)
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{
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Verbosity = UE4LogVerbosity.Verbose;
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}
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else if (sender == ctrlBtnSetVerbosityLog)
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{
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Verbosity = UE4LogVerbosity.Log;
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}
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else if (sender == ctrlBtnSetVerbosityDisplay)
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{
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Verbosity = UE4LogVerbosity.Display;
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}
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else if (sender == ctrlBtnSetVerbosityWarning)
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{
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Verbosity = UE4LogVerbosity.Warning;
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}
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else if (sender == ctrlBtnSetVerbosityError)
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{
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Verbosity = UE4LogVerbosity.Error;
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}
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else if (sender == ctrlBtnSetVerbosityFatal)
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{
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Verbosity = UE4LogVerbosity.Fatal;
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}
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else
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{
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return;
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}
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TheLauncher.SelectedVerbocityPlugin = Verbosity;
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TheLauncher.SelectedVerbocityEngine = Verbosity;
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TheLauncher.SelectedVerbocityConfig = Verbosity;
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TheLauncher.SelectedVerbocityCluster = Verbosity;
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TheLauncher.SelectedVerbocityGame = Verbosity;
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TheLauncher.SelectedVerbocityGameMode = Verbosity;
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TheLauncher.SelectedVerbocityInput = Verbosity;
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TheLauncher.SelectedVerbocityVrpn = Verbosity;
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TheLauncher.SelectedVerbocityNetwork = Verbosity;
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TheLauncher.SelectedVerbocityNetworkMsg = Verbosity;
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TheLauncher.SelectedVerbocityRender = Verbosity;
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TheLauncher.SelectedVerbocityBlueprint = Verbosity;
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}
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}
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}
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