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863 lines
30 KiB
C#
863 lines
30 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using System.Xml.Schema;
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using System.Xml.Serialization;
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using Tools.DotNETCommon;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// Functions for manipulating the XML config cache
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/// </summary>
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static class XmlConfig
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{
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/// <summary>
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/// An input config file
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/// </summary>
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public class InputFile
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{
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/// <summary>
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/// Location of the file
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/// </summary>
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public FileReference Location;
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/// <summary>
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/// Which folder to display the config file under in the generated project files
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/// </summary>
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public string FolderName;
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}
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/// <summary>
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/// The cache file that is being used
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/// </summary>
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public static FileReference CacheFile;
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/// <summary>
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/// Parsed config values
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/// </summary>
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static XmlConfigData Values;
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/// <summary>
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/// Cached serializer for the XML schema
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/// </summary>
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static XmlSerializer CachedSchemaSerializer;
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/// <summary>
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/// Initialize the config system with the given types
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/// </summary>
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/// <param name="OverrideCacheFile">Force use of the cached XML config without checking if it's valid (useful for remote builds)</param>
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public static void ReadConfigFiles(FileReference OverrideCacheFile)
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{
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// Find all the configurable types
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List<Type> ConfigTypes = FindConfigurableTypes();
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// Update the cache if necessary
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if(OverrideCacheFile != null)
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{
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// Set the cache file to the overriden value
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CacheFile = OverrideCacheFile;
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// Never rebuild the cache; just try to load it.
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if(!XmlConfigData.TryRead(CacheFile, ConfigTypes, out Values))
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{
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throw new BuildException("Unable to load XML config cache ({0})", CacheFile);
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}
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}
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else
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{
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// Get the default cache file
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CacheFile = FileReference.Combine(UnrealBuildTool.EngineDirectory, "Intermediate", "Build", "XmlConfigCache.bin");
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if(UnrealBuildTool.IsEngineInstalled())
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{
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DirectoryReference UserSettingsDir = Utils.GetUserSettingDirectory();
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if(UserSettingsDir != null)
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{
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CacheFile = FileReference.Combine(UserSettingsDir, "UnrealEngine", String.Format("XmlConfigCache-{0}.bin", UnrealBuildTool.RootDirectory.FullName.Replace(":", "").Replace(Path.DirectorySeparatorChar, '+')));
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}
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}
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// Find all the input files
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FileReference[] InputFiles = FindInputFiles().Select(x => x.Location).ToArray();
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// Get the path to the schema
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FileReference SchemaFile = GetSchemaLocation();
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// Try to read the existing cache from disk
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XmlConfigData CachedValues;
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if(IsCacheUpToDate(CacheFile, InputFiles) && FileReference.Exists(SchemaFile))
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{
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if(XmlConfigData.TryRead(CacheFile, ConfigTypes, out CachedValues) && Enumerable.SequenceEqual(InputFiles, CachedValues.InputFiles))
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{
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Values = CachedValues;
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}
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}
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// If that failed, regenerate it
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if(Values == null)
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{
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// Find all the configurable fields from the given types
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Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields = new Dictionary<string, Dictionary<string, FieldInfo>>();
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FindConfigurableFields(ConfigTypes, CategoryToFields);
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// Create a schema for the config files
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XmlSchema Schema = CreateSchema(CategoryToFields);
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if(!UnrealBuildTool.IsEngineInstalled())
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{
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WriteSchema(Schema, SchemaFile);
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}
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// Read all the XML files and validate them against the schema
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Dictionary<Type, Dictionary<FieldInfo, object>> TypeToValues = new Dictionary<Type, Dictionary<FieldInfo, object>>();
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foreach(FileReference InputFile in InputFiles)
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{
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if(!TryReadFile(InputFile, CategoryToFields, TypeToValues, Schema))
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{
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throw new BuildException("Failed to properly read XML file : {0}", InputFile.FullName);
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}
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}
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// Make sure the cache directory exists
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DirectoryReference.CreateDirectory(CacheFile.Directory);
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// Create the new cache
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Values = new XmlConfigData(InputFiles, TypeToValues.ToDictionary(x => x.Key, x => x.Value.ToArray()));
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Values.Write(CacheFile);
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}
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}
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// Apply all the static field values
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foreach(KeyValuePair<Type, KeyValuePair<FieldInfo, object>[]> TypeValuesPair in Values.TypeToValues)
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{
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foreach(KeyValuePair<FieldInfo, object> FieldValuePair in TypeValuesPair.Value)
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{
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if(FieldValuePair.Key.IsStatic)
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{
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object Value = InstanceValue(FieldValuePair.Value, FieldValuePair.Key.FieldType);
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FieldValuePair.Key.SetValue(null, Value);
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}
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}
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}
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}
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/// <summary>
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/// Find all the configurable types in the current assembly
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/// </summary>
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/// <returns>List of configurable types</returns>
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static List<Type> FindConfigurableTypes()
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{
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List<Type> ConfigTypes = new List<Type>();
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foreach(Type ConfigType in Assembly.GetExecutingAssembly().GetTypes())
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{
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if(HasXmlConfigFileAttribute(ConfigType))
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{
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ConfigTypes.Add(ConfigType);
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}
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}
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return ConfigTypes;
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}
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/// <summary>
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/// Determines whether the given type has a field with an XmlConfigFile attribute
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/// </summary>
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/// <param name="Type">The type to check</param>
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/// <returns>True if the type has a field with the XmlConfigFile attribute</returns>
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static bool HasXmlConfigFileAttribute(Type Type)
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{
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foreach(FieldInfo Field in Type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
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{
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foreach(CustomAttributeData CustomAttribute in Field.CustomAttributes)
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{
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if(CustomAttribute.AttributeType == typeof(XmlConfigFileAttribute))
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{
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return true;
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}
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}
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}
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return false;
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}
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/// <summary>
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/// Find the location of the XML config schema
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/// </summary>
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/// <returns>The location of the schema file</returns>
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public static FileReference GetSchemaLocation()
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{
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return FileReference.Combine(UnrealBuildTool.EngineDirectory, "Saved", "UnrealBuildTool", "BuildConfiguration.Schema.xsd");
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}
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/// <summary>
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/// Initialize the list of input files
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/// </summary>
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public static List<InputFile> FindInputFiles()
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{
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// Find all the input file locations
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List<InputFile> InputFiles = new List<InputFile>();
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// Skip all the config files under the Engine folder if it's an installed build
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if(!UnrealBuildTool.IsEngineInstalled())
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{
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// Check for the config file under /Engine/Programs/NotForLicensees/UnrealBuildTool
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FileReference NotForLicenseesConfigLocation = FileReference.Combine(UnrealBuildTool.EngineDirectory, "Programs", "NotForLicensees", "UnrealBuildTool", "BuildConfiguration.xml");
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if(FileReference.Exists(NotForLicenseesConfigLocation))
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{
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InputFiles.Add(new InputFile { Location = NotForLicenseesConfigLocation, FolderName = "NotForLicensees" });
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}
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// Check for the user config file under /Engine/Programs/NotForLicensees/UnrealBuildTool
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FileReference UserConfigLocation = FileReference.Combine(UnrealBuildTool.EngineDirectory, "Saved", "UnrealBuildTool", "BuildConfiguration.xml");
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if(!FileReference.Exists(UserConfigLocation))
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{
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CreateDefaultConfigFile(UserConfigLocation);
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}
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InputFiles.Add(new InputFile { Location = UserConfigLocation, FolderName = "User" });
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}
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// Check for the global config file under AppData/Unreal Engine/UnrealBuildTool
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string AppDataFolder = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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if(!String.IsNullOrEmpty(AppDataFolder))
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{
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FileReference AppDataConfigLocation = FileReference.Combine(new DirectoryReference(AppDataFolder), "Unreal Engine", "UnrealBuildTool", "BuildConfiguration.xml");
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if(!FileReference.Exists(AppDataConfigLocation))
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{
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CreateDefaultConfigFile(AppDataConfigLocation);
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}
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InputFiles.Add(new InputFile { Location = AppDataConfigLocation, FolderName = "Global (AppData)" });
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}
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// Check for the global config file under My Documents/Unreal Engine/UnrealBuildTool
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string PersonalFolder = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
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if(!String.IsNullOrEmpty(PersonalFolder))
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{
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FileReference PersonalConfigLocation = FileReference.Combine(new DirectoryReference(PersonalFolder), "Unreal Engine", "UnrealBuildTool", "BuildConfiguration.xml");
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if(FileReference.Exists(PersonalConfigLocation))
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{
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InputFiles.Add(new InputFile { Location = PersonalConfigLocation, FolderName = "Global (Documents)" });
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}
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}
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return InputFiles;
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}
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/// <summary>
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/// Create a default config file at the given location
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/// </summary>
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/// <param name="Location">Location to read from</param>
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static void CreateDefaultConfigFile(FileReference Location)
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{
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DirectoryReference.CreateDirectory(Location.Directory);
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using (StreamWriter Writer = new StreamWriter(Location.FullName))
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{
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Writer.WriteLine("<?xml version=\"1.0\" encoding=\"utf-8\" ?>");
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Writer.WriteLine("<Configuration xmlns=\"{0}\">", XmlConfigFile.SchemaNamespaceURI);
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Writer.WriteLine("</Configuration>");
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}
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}
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/// <summary>
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/// Applies config values to the given object
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/// </summary>
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/// <param name="TargetObject">The object instance to be configured</param>
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public static void ApplyTo(object TargetObject)
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{
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for(Type TargetType = TargetObject.GetType(); TargetType != null; TargetType = TargetType.BaseType)
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{
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KeyValuePair<FieldInfo, object>[] FieldValues;
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if(Values.TypeToValues.TryGetValue(TargetType, out FieldValues))
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{
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foreach(KeyValuePair<FieldInfo, object> FieldValuePair in FieldValues)
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{
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if(!FieldValuePair.Key.IsStatic)
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{
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object ValueInstance = InstanceValue(FieldValuePair.Value, FieldValuePair.Key.FieldType);
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FieldValuePair.Key.SetValue(TargetObject, ValueInstance);
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}
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}
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}
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}
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}
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/// <summary>
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/// Instances a value for assignment to a target object
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/// </summary>
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/// <param name="Value">The value to instance</param>
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/// <param name="ValueType">The type of value</param>
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/// <returns>New instance of the given value, if necessary</returns>
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static object InstanceValue(object Value, Type ValueType)
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{
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if(ValueType == typeof(string[]))
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{
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return ((string[])Value).Clone();
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}
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else
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{
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return Value;
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}
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}
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/// <summary>
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/// Gets a config value for a single value, without writing it to an instance of that class
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/// </summary>
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/// <param name="TargetType">Type to find config values for</param>
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/// <param name="Name">Name of the field to receive</param>
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/// <param name="Value">On success, receives the value of the field</param>
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/// <returns>True if the value was read, false otherwise</returns>
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public static bool TryGetValue(Type TargetType, string Name, out object Value)
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{
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// Find all the config values for this type
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KeyValuePair<FieldInfo, object>[] FieldValues;
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if(!Values.TypeToValues.TryGetValue(TargetType, out FieldValues))
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{
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Value = null;
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return false;
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}
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// Find the value with the matching name
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foreach(KeyValuePair<FieldInfo, object> FieldPair in FieldValues)
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{
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if(FieldPair.Key.Name == Name)
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{
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Value = FieldPair.Value;
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return true;
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}
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}
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// Not found
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Value = null;
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return false;
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}
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/// <summary>
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/// Find all the configurable fields in the given types by searching for XmlConfigFile attributes.
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/// </summary>
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/// <param name="ConfigTypes">Array of types to search</param>
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/// <param name="CategoryToFields">Dictionaries populated with category -> name -> field mappings on return</param>
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static void FindConfigurableFields(IEnumerable<Type> ConfigTypes, Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields)
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{
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foreach(Type ConfigType in ConfigTypes)
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{
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foreach(FieldInfo FieldInfo in ConfigType.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.GetField | BindingFlags.Public | BindingFlags.NonPublic))
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{
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IEnumerable<XmlConfigFileAttribute> Attributes = FieldInfo.GetCustomAttributes<XmlConfigFileAttribute>();
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foreach(XmlConfigFileAttribute Attribute in Attributes)
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{
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string CategoryName = Attribute.Category ?? ConfigType.Name;
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Dictionary<string, FieldInfo> NameToField;
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if(!CategoryToFields.TryGetValue(CategoryName, out NameToField))
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{
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NameToField = new Dictionary<string, FieldInfo>();
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CategoryToFields.Add(CategoryName, NameToField);
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}
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NameToField[Attribute.Name ?? FieldInfo.Name] = FieldInfo;
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}
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}
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}
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}
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/// <summary>
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/// Creates a schema from attributes in the given types
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/// </summary>
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/// <param name="CategoryToFields">Lookup for all field settings</param>
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/// <returns>New schema instance</returns>
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static XmlSchema CreateSchema(Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields)
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{
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// Create elements for all the categories
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XmlSchemaAll RootAll = new XmlSchemaAll();
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foreach(KeyValuePair<string, Dictionary<string, FieldInfo>> CategoryPair in CategoryToFields)
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{
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string CategoryName = CategoryPair.Key;
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XmlSchemaAll CategoryAll = new XmlSchemaAll();
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foreach (KeyValuePair<string, FieldInfo> FieldPair in CategoryPair.Value)
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{
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XmlSchemaElement Element = CreateSchemaFieldElement(FieldPair.Key, FieldPair.Value.FieldType);
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CategoryAll.Items.Add(Element);
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}
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XmlSchemaComplexType CategoryType = new XmlSchemaComplexType();
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CategoryType.Particle = CategoryAll;
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XmlSchemaElement CategoryElement = new XmlSchemaElement();
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CategoryElement.Name = CategoryName;
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CategoryElement.SchemaType = CategoryType;
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CategoryElement.MinOccurs = 0;
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CategoryElement.MaxOccurs = 1;
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RootAll.Items.Add(CategoryElement);
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}
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// Create the root element and schema object
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XmlSchemaComplexType RootType = new XmlSchemaComplexType();
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RootType.Particle = RootAll;
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XmlSchemaElement RootElement = new XmlSchemaElement();
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RootElement.Name = XmlConfigFile.RootElementName;
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RootElement.SchemaType = RootType;
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XmlSchema Schema = new XmlSchema();
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Schema.TargetNamespace = XmlConfigFile.SchemaNamespaceURI;
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Schema.ElementFormDefault = XmlSchemaForm.Qualified;
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Schema.Items.Add(RootElement);
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// Finally compile it
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XmlSchemaSet SchemaSet = new XmlSchemaSet();
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SchemaSet.Add(Schema);
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SchemaSet.Compile();
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return SchemaSet.Schemas().OfType<XmlSchema>().First();
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}
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/// <summary>
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/// Creates an XML schema element for reading a value of the given type
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/// </summary>
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/// <param name="Name">Name of the field</param>
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/// <param name="Type">Type of the field</param>
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/// <returns>New schema element representing the field</returns>
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static XmlSchemaElement CreateSchemaFieldElement(string Name, Type Type)
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{
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XmlSchemaElement Element = new XmlSchemaElement();
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Element.Name = Name;
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Element.MinOccurs = 0;
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Element.MaxOccurs = 1;
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if(Type == typeof(string))
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{
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Element.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.String).QualifiedName;
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}
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else if(Type == typeof(bool) || Type == typeof(bool?))
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{
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Element.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.Boolean).QualifiedName;
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}
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else if(Type == typeof(int))
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{
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Element.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.Int).QualifiedName;
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}
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else if(Type == typeof(float))
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{
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Element.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.Float).QualifiedName;
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}
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else if(Type == typeof(double))
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{
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Element.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.Double).QualifiedName;
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}
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else if(Type == typeof(FileReference))
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{
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Element.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.String).QualifiedName;
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}
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else if(Type.IsEnum)
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{
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XmlSchemaSimpleTypeRestriction Restriction = new XmlSchemaSimpleTypeRestriction();
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Restriction.BaseTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.String).QualifiedName;
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foreach(string EnumName in Enum.GetNames(Type))
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{
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XmlSchemaEnumerationFacet Facet = new XmlSchemaEnumerationFacet();
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Facet.Value = EnumName;
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Restriction.Facets.Add(Facet);
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}
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XmlSchemaSimpleType EnumType = new XmlSchemaSimpleType();
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EnumType.Content = Restriction;
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Element.SchemaType = EnumType;
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}
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else if(Type == typeof(string[]))
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{
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XmlSchemaElement ItemElement = new XmlSchemaElement();
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ItemElement.Name = "Item";
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ItemElement.SchemaTypeName = XmlSchemaType.GetBuiltInSimpleType(XmlTypeCode.String).QualifiedName;
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ItemElement.MinOccurs = 0;
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ItemElement.MaxOccursString = "unbounded";
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XmlSchemaSequence Sequence = new XmlSchemaSequence();
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Sequence.Items.Add(ItemElement);
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XmlSchemaComplexType ArrayType = new XmlSchemaComplexType();
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ArrayType.Particle = Sequence;
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Element.SchemaType = ArrayType;
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}
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else
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{
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throw new Exception("Unsupported field type for XmlConfigFile attribute");
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}
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return Element;
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}
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/// <summary>
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/// Writes a schema to the given location. Avoids writing it if the file is identical.
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/// </summary>
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/// <param name="Schema">The schema to be written</param>
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/// <param name="Location">Location to write to</param>
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static void WriteSchema(XmlSchema Schema, FileReference Location)
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{
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XmlWriterSettings Settings = new XmlWriterSettings();
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Settings.Indent = true;
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Settings.IndentChars = "\t";
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Settings.NewLineChars = Environment.NewLine;
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Settings.OmitXmlDeclaration = true;
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if(CachedSchemaSerializer == null)
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{
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CachedSchemaSerializer = XmlSerializer.FromTypes(new Type[] { typeof(XmlSchema) })[0];
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}
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StringBuilder Output = new StringBuilder();
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Output.AppendLine("<?xml version=\"1.0\" encoding=\"utf-8\"?>");
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using(XmlWriter Writer = XmlWriter.Create(Output, Settings))
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{
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XmlSerializerNamespaces Namespaces = new XmlSerializerNamespaces();
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|
Namespaces.Add("", "http://www.w3.org/2001/XMLSchema");
|
|
CachedSchemaSerializer.Serialize(Writer, Schema, Namespaces);
|
|
}
|
|
|
|
string OutputText = Output.ToString();
|
|
if(!FileReference.Exists(Location) || File.ReadAllText(Location.FullName) != OutputText)
|
|
{
|
|
DirectoryReference.CreateDirectory(Location.Directory);
|
|
File.WriteAllText(Location.FullName, OutputText);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads an XML config file and merges it to the given cache
|
|
/// </summary>
|
|
/// <param name="Location">Location to read from</param>
|
|
/// <param name="CategoryToFields">Lookup for configurable fields by category</param>
|
|
/// <param name="TypeToValues">Map of types to fields and their associated values</param>
|
|
/// <param name="Schema">Schema to validate against</param>
|
|
/// <returns>True if the file was read successfully</returns>
|
|
static bool TryReadFile(FileReference Location, Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields, Dictionary<Type, Dictionary<FieldInfo, object>> TypeToValues, XmlSchema Schema)
|
|
{
|
|
// Read the XML file, and validate it against the schema
|
|
XmlConfigFile ConfigFile;
|
|
if(!XmlConfigFile.TryRead(Location, Schema, out ConfigFile))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Parse the document
|
|
foreach(XmlElement CategoryElement in ConfigFile.DocumentElement.ChildNodes.OfType<XmlElement>())
|
|
{
|
|
Dictionary<string, FieldInfo> NameToField;
|
|
if(CategoryToFields.TryGetValue(CategoryElement.Name, out NameToField))
|
|
{
|
|
foreach(XmlElement KeyElement in CategoryElement.ChildNodes.OfType<XmlElement>())
|
|
{
|
|
FieldInfo Field;
|
|
if(NameToField.TryGetValue(KeyElement.Name, out Field))
|
|
{
|
|
// Parse the corresponding value
|
|
object Value;
|
|
if(Field.FieldType == typeof(string[]))
|
|
{
|
|
Value = KeyElement.ChildNodes.OfType<XmlElement>().Where(x => x.Name == "Item").Select(x => x.InnerText).ToArray();
|
|
}
|
|
else
|
|
{
|
|
Value = ParseValue(Field.FieldType, KeyElement.InnerText);
|
|
}
|
|
|
|
// Add it to the set of values for the type containing this field
|
|
Dictionary<FieldInfo, object> FieldToValue;
|
|
if(!TypeToValues.TryGetValue(Field.DeclaringType, out FieldToValue))
|
|
{
|
|
FieldToValue = new Dictionary<FieldInfo, object>();
|
|
TypeToValues.Add(Field.DeclaringType, FieldToValue);
|
|
}
|
|
FieldToValue[Field] = Value;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse the value for a field from its text based representation in an XML file
|
|
/// </summary>
|
|
/// <param name="FieldType">The type of field being read</param>
|
|
/// <param name="Text">Text to parse</param>
|
|
/// <returns>The object that was parsed</returns>
|
|
static object ParseValue(Type FieldType, string Text)
|
|
{
|
|
if(FieldType == typeof(string))
|
|
{
|
|
return Text;
|
|
}
|
|
else if(FieldType == typeof(bool) || FieldType == typeof(bool?))
|
|
{
|
|
return (Text == "1" || Text.Equals("true", StringComparison.InvariantCultureIgnoreCase));
|
|
}
|
|
else if(FieldType == typeof(int))
|
|
{
|
|
return Int32.Parse(Text);
|
|
}
|
|
else if(FieldType == typeof(float))
|
|
{
|
|
return Single.Parse(Text);
|
|
}
|
|
else if(FieldType == typeof(double))
|
|
{
|
|
return Double.Parse(Text);
|
|
}
|
|
else if(FieldType.IsEnum)
|
|
{
|
|
return Enum.Parse(FieldType, Text);
|
|
}
|
|
else
|
|
{
|
|
throw new Exception(String.Format("Unsupported config type '{0}'", FieldType.Name));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks that the given cache file exists and is newer than the given input files, and attempts to read it. Verifies that the resulting cache was created
|
|
/// from the same input files in the same order.
|
|
/// </summary>
|
|
/// <param name="CacheFile">Path to the config cache file</param>
|
|
/// <param name="InputFiles">The expected set of input files in the cache</param>
|
|
/// <returns>True if the cache was valid and could be read, false otherwise.</returns>
|
|
static bool IsCacheUpToDate(FileReference CacheFile, FileReference[] InputFiles)
|
|
{
|
|
// Always rebuild if the cache doesn't exist
|
|
if(!FileReference.Exists(CacheFile))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Get the timestamp for the cache
|
|
DateTime CacheWriteTime = File.GetLastWriteTimeUtc(CacheFile.FullName);
|
|
|
|
// Always rebuild if this executable is newer
|
|
if(File.GetLastWriteTimeUtc(Assembly.GetExecutingAssembly().Location) > CacheWriteTime)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Check if any of the input files are newer than the cache
|
|
foreach(FileReference InputFile in InputFiles)
|
|
{
|
|
if(File.GetLastWriteTimeUtc(InputFile.FullName) > CacheWriteTime)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Otherwise, it's up to date
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Generates documentation files for the available settings, by merging the XML documentation from the compiler.
|
|
/// </summary>
|
|
/// <param name="OutputFile">The documentation file to write</param>
|
|
public static void WriteDocumentation(FileReference OutputFile)
|
|
{
|
|
// Find all the configurable types
|
|
List<Type> ConfigTypes = FindConfigurableTypes();
|
|
|
|
// Find all the configurable fields from the given types
|
|
Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields = new Dictionary<string, Dictionary<string, FieldInfo>>();
|
|
FindConfigurableFields(ConfigTypes, CategoryToFields);
|
|
CategoryToFields = CategoryToFields.Where(x => x.Value.Count > 0).ToDictionary(x => x.Key, x => x.Value);
|
|
|
|
// Get the path to the XML documentation
|
|
FileReference InputDocumentationFile = new FileReference(Assembly.GetExecutingAssembly().Location).ChangeExtension(".xml");
|
|
if(!FileReference.Exists(InputDocumentationFile))
|
|
{
|
|
throw new BuildException("Generated assembly documentation not found at {0}.", InputDocumentationFile);
|
|
}
|
|
|
|
// Read the documentation
|
|
XmlDocument InputDocumentation = new XmlDocument();
|
|
InputDocumentation.Load(InputDocumentationFile.FullName);
|
|
|
|
// Make sure we can write to the output file
|
|
if(FileReference.Exists(OutputFile))
|
|
{
|
|
FileReference.MakeWriteable(OutputFile);
|
|
}
|
|
else
|
|
{
|
|
DirectoryReference.CreateDirectory(OutputFile.Directory);
|
|
}
|
|
|
|
// Generate the documentation file
|
|
if(OutputFile.HasExtension(".udn"))
|
|
{
|
|
WriteDocumentationUDN(OutputFile, InputDocumentation, CategoryToFields);
|
|
}
|
|
else if(OutputFile.HasExtension(".html"))
|
|
{
|
|
WriteDocumentationHTML(OutputFile, InputDocumentation, CategoryToFields);
|
|
}
|
|
else
|
|
{
|
|
throw new BuildException("Unable to detect format from extension of output file ({0})", OutputFile);
|
|
}
|
|
|
|
// Success!
|
|
Log.TraceInformation("Written documentation to {0}.", OutputFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the XML comment for a particular field
|
|
/// </summary>
|
|
/// <param name="Documentation">The XML documentation</param>
|
|
/// <param name="Field">The field to search for</param>
|
|
/// <param name="Lines">Receives the description for the requested field</param>
|
|
/// <returns>True if a comment was found for the field</returns>
|
|
private static bool TryGetXmlComment(XmlDocument Documentation, FieldInfo Field, out List<string> Lines)
|
|
{
|
|
XmlNode Node = Documentation.SelectSingleNode(String.Format("//member[@name='F:{0}.{1}']/summary", Field.DeclaringType.FullName, Field.Name));
|
|
if (Node == null)
|
|
{
|
|
Lines = null;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// Reflow the comments into paragraphs, assuming that each paragraph will be separated by a blank line
|
|
Lines = new List<string>(Node.InnerText.Trim().Split('\n').Select(x => x.Trim()));
|
|
for (int Idx = Lines.Count - 1; Idx > 0; Idx--)
|
|
{
|
|
if (Lines[Idx - 1].Length > 0 && !Lines[Idx].StartsWith("*") && !Lines[Idx].StartsWith("-"))
|
|
{
|
|
Lines[Idx - 1] += " " + Lines[Idx];
|
|
Lines.RemoveAt(Idx);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes out documentation in UDN format
|
|
/// </summary>
|
|
/// <param name="OutputFile">The output file</param>
|
|
/// <param name="InputDocumentation">The XML documentation for this assembly</param>
|
|
/// <param name="CategoryToFields">Map of string to types to fields</param>
|
|
private static void WriteDocumentationUDN(FileReference OutputFile, XmlDocument InputDocumentation, Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields)
|
|
{
|
|
using (StreamWriter Writer = new StreamWriter(OutputFile.FullName))
|
|
{
|
|
Writer.WriteLine("Availability: NoPublish");
|
|
Writer.WriteLine("Title: Build Configuration Properties Page");
|
|
Writer.WriteLine("Crumbs:");
|
|
Writer.WriteLine("Description: This is a procedurally generated markdown page.");
|
|
Writer.WriteLine("Version: {0}.{1}", ReadOnlyBuildVersion.Current.MajorVersion, ReadOnlyBuildVersion.Current.MinorVersion);
|
|
Writer.WriteLine("");
|
|
|
|
foreach (KeyValuePair<string, Dictionary<string, FieldInfo>> CategoryPair in CategoryToFields)
|
|
{
|
|
string CategoryName = CategoryPair.Key;
|
|
Writer.WriteLine("### {0}", CategoryName);
|
|
Writer.WriteLine();
|
|
|
|
Dictionary<string, FieldInfo> Fields = CategoryPair.Value;
|
|
foreach (KeyValuePair<string, FieldInfo> FieldPair in Fields)
|
|
{
|
|
// Get the XML comment for this field
|
|
List<string> Lines;
|
|
if(!TryGetXmlComment(InputDocumentation, FieldPair.Value, out Lines) || Lines.Count == 0)
|
|
{
|
|
Log.TraceWarning("Missing XML comment for {0}", FieldPair.Value.Name);
|
|
continue;
|
|
}
|
|
|
|
// Write the result to the .udn file
|
|
Writer.WriteLine("$ {0} : {1}", FieldPair.Key, Lines[0]);
|
|
for (int Idx = 1; Idx < Lines.Count; Idx++)
|
|
{
|
|
if (Lines[Idx].StartsWith("*") || Lines[Idx].StartsWith("-"))
|
|
{
|
|
Writer.WriteLine(" * {0}", Lines[Idx].Substring(1).TrimStart());
|
|
}
|
|
else
|
|
{
|
|
Writer.WriteLine(" * {0}", Lines[Idx]);
|
|
}
|
|
}
|
|
Writer.WriteLine();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes out documentation in HTML format
|
|
/// </summary>
|
|
/// <param name="OutputFile">The output file</param>
|
|
/// <param name="InputDocumentation">The XML documentation for this assembly</param>
|
|
/// <param name="CategoryToFields">Map of string to types to fields</param>
|
|
private static void WriteDocumentationHTML(FileReference OutputFile, XmlDocument InputDocumentation, Dictionary<string, Dictionary<string, FieldInfo>> CategoryToFields)
|
|
{
|
|
using (StreamWriter Writer = new StreamWriter(OutputFile.FullName))
|
|
{
|
|
Writer.WriteLine("<html>");
|
|
Writer.WriteLine(" <body>");
|
|
Writer.WriteLine(" <h2>BuildConfiguration Properties</h2>");
|
|
foreach (KeyValuePair<string, Dictionary<string, FieldInfo>> CategoryPair in CategoryToFields)
|
|
{
|
|
string CategoryName = CategoryPair.Key;
|
|
Writer.WriteLine(" <h3>{0}</h3>", CategoryName);
|
|
Writer.WriteLine(" <dl>");
|
|
|
|
Dictionary<string, FieldInfo> Fields = CategoryPair.Value;
|
|
foreach (KeyValuePair<string, FieldInfo> FieldPair in Fields)
|
|
{
|
|
// Get the XML comment for this field
|
|
List<string> Lines;
|
|
if (!TryGetXmlComment(InputDocumentation, FieldPair.Value, out Lines) || Lines.Count == 0)
|
|
{
|
|
Log.TraceWarning("Missing XML comment for {0}", FieldPair.Value.Name);
|
|
continue;
|
|
}
|
|
|
|
// Write the result to the .udn file
|
|
Writer.WriteLine(" <dt>{0}</dt>", FieldPair.Key);
|
|
|
|
if (Lines.Count == 1)
|
|
{
|
|
Writer.WriteLine(" <dd>{0}</dd>", Lines[0]);
|
|
}
|
|
else
|
|
{
|
|
Writer.WriteLine(" <dd>");
|
|
for (int Idx = 0; Idx < Lines.Count; Idx++)
|
|
{
|
|
if (Lines[Idx].StartsWith("*") || Lines[Idx].StartsWith("-"))
|
|
{
|
|
Writer.WriteLine(" <ul>");
|
|
for (; Idx < Lines.Count && (Lines[Idx].StartsWith("*") || Lines[Idx].StartsWith("-")); Idx++)
|
|
{
|
|
Writer.WriteLine(" <li>{0}</li>", Lines[Idx].Substring(1).TrimStart());
|
|
}
|
|
Writer.WriteLine(" </ul>");
|
|
}
|
|
else
|
|
{
|
|
Writer.WriteLine(" {0}", Lines[Idx]);
|
|
}
|
|
}
|
|
Writer.WriteLine(" </dd>");
|
|
}
|
|
}
|
|
|
|
Writer.WriteLine(" </dl>");
|
|
}
|
|
Writer.WriteLine(" </body>");
|
|
Writer.WriteLine("</html>");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|