Files
Joe Barnes 55cc21d08f Copying //UE4/Dev-Console to Main (//UE4/Main) Source CL: 4825024
#lockdown: Nick.Penwarden
#rb integration

[CL 4825156 by Joe Barnes in Main branch]
2019-01-28 17:35:18 -05:00

120 lines
5.4 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace AutomationTool
{
public partial class CommandUtils
{
/// <summary>
/// Runs msbuild.exe with the specified arguments. Automatically creates a logfile. When
/// no LogName is specified, the executable name is used as logfile base name.
/// </summary>
/// <param name="Env">BuildEnvironment to use.</param>
/// <param name="Project">Path to the project to build.</param>
/// <param name="Arguments">Arguments to pass to msbuild.exe.</param>
/// <param name="LogName">Optional logfile name.</param>
public static void MsBuild(CommandEnvironment Env, string Project, string Arguments, string LogName)
{
if (String.IsNullOrEmpty(Env.MsBuildExe))
{
throw new AutomationException("Unable to find msbuild.exe at: \"{0}\"", Env.MsBuildExe);
}
if (!FileExists(Project))
{
throw new AutomationException("Project {0} does not exist!", Project);
}
string RunArguments = MakePathSafeToUseWithCommandLine(Project);
if (!String.IsNullOrEmpty(Arguments))
{
RunArguments += " " + Arguments;
}
RunAndLog(Env, Env.MsBuildExe, RunArguments, LogName);
}
/// <summary>
/// Builds a Visual Studio solution with MsBuild (using msbuild.exe rather than devenv.com can help circumvent issues with expired Visual Studio licenses).
/// Automatically creates a logfile. When no LogName is specified, the executable name is used as logfile base name.
/// </summary>
/// <param name="Env">BuildEnvironment to use.</param>
/// <param name="SolutionFile">Path to the solution file</param>
/// <param name="BuildConfig">Configuration to build.</param>
/// <param name="BuildPlatform">Platform to build.</param>
/// <param name="LogName">Optional logfile name.</param>
public static void BuildSolution(CommandEnvironment Env, string SolutionFile, string BuildConfig, string BuildPlatform, string LogName = null)
{
if (!FileExists(SolutionFile))
{
throw new AutomationException(String.Format("Unabled to build Solution {0}. Solution file not found.", SolutionFile));
}
if (String.IsNullOrEmpty(Env.MsBuildExe))
{
throw new AutomationException("Unable to find msbuild.exe at: \"{0}\"", Env.MsBuildExe);
}
string CmdLine = String.Format("\"{0}\" /m /t:Build /p:Configuration=\"{1}\" /p:Platform=\"{2}\" /verbosity:minimal /nologo", SolutionFile, BuildConfig, BuildPlatform);
using (TelemetryStopwatch CompileStopwatch = new TelemetryStopwatch("Compile.{0}.{1}.{2}", Path.GetFileName(SolutionFile), "WinC#", BuildConfig))
{
RunAndLog(Env, Env.MsBuildExe, CmdLine, LogName);
}
}
/// <summary>
/// Builds a CSharp project with msbuild.exe. Automatically creates a logfile. When
/// no LogName is specified, the executable name is used as logfile base name.
/// </summary>
/// <param name="Env">BuildEnvironment to use.</param>
/// <param name="ProjectFile">Path to the project file. Must be a .csproj file.</param>
/// <param name="BuildConfig">Configuration to build.</param>
/// <param name="LogName">Optional logfile name.</param>
public static void BuildCSharpProject(CommandEnvironment Env, string ProjectFile, string BuildConfig = "Development", string LogName = null)
{
if (!ProjectFile.EndsWith(".csproj"))
{
throw new AutomationException(String.Format("Unabled to build Project {0}. Not a valid .csproj file.", ProjectFile));
}
if (!FileExists(ProjectFile))
{
throw new AutomationException(String.Format("Unabled to build Project {0}. Project file not found.", ProjectFile));
}
string CmdLine = String.Format(@"/verbosity:minimal /nologo /target:Build /property:Configuration={0} /property:Platform=AnyCPU", BuildConfig);
MsBuild(Env, ProjectFile, CmdLine, LogName);
}
/// <summary>
/// returns true if this is a mac executable using some awful conventions
/// <param name="Filename">Filename</param>
/// </summary>
public static bool IsProbablyAMacOrIOSExe(string Filename)
{
return
Path.GetExtension(Filename) == ".sh" ||
Path.GetExtension(Filename) == ".command" ||
((
CommandUtils.CombinePaths(Filename).ToLower().Contains(CommandUtils.CombinePaths("Binaries", "Mac").ToLower()) ||
CommandUtils.CombinePaths(Filename).ToLower().Contains(CommandUtils.CombinePaths("Binaries", "IOS").ToLower()) ||
CommandUtils.CombinePaths(Filename).ToLower().Contains(CommandUtils.CombinePaths("Binaries", "ThirdParty").ToLower()) ||
CommandUtils.CombinePaths(PathSeparator.Slash, Filename).ToLower().Contains(".app/Contents/MacOS".ToLower())
) && (Path.GetExtension(Filename) == "" || Path.GetExtension(Filename) == "."));
}
/// <summary>
/// Sets an executable bit for Unix executables and adds read permission for all users plus write permission for owner.
/// <param name="Filename">Filename</param>
/// </summary>
public static void FixUnixFilePermissions(string Filename)
{
string Permissions = IsProbablyAMacOrIOSExe(Filename) ? "0755" : "0644";
var Result = CommandUtils.Run("sh", string.Format("-c 'chmod {0} \"{1}\"'", Permissions, Filename.Replace("'", "'\"'\"'")), Options:ERunOptions.SpewIsVerbose);
if (Result.ExitCode != 0)
{
throw new AutomationException(String.Format("Failed to chmod \"{0}\"", Filename));
}
}
}
}