Files
UnrealEngineUWP/Engine/Source/Editor/ProjectSettingsViewer/ProjectSettingsViewer.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

43 lines
765 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ProjectSettingsViewer : ModuleRules
{
public ProjectSettingsViewer(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"EngineSettings",
"SettingsEditor",
"Slate",
"SlateCore",
"UnrealEd",
"MoviePlayer",
"NavigationSystem",
"AIModule",
"ProjectTargetPlatformEditor",
"EditorStyle",
}
);
PrivateIncludePaths.AddRange(
new string[]
{
"Editor/ProjectSettingsViewer/Private",
}
);
}
}
}