Files
UnrealEngineUWP/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.cpp
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

294 lines
9.3 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "LevelViewportLayoutThreePanes.h"
#include "Framework/Docking/LayoutService.h"
#include "ShowFlags.h"
#include "Misc/ConfigCacheIni.h"
#include "Modules/ModuleManager.h"
#include "Framework/Application/SlateApplication.h"
#include "LevelEditor.h"
namespace ViewportLayoutThreePanesDefs
{
/** Default splitters to equal 50/50 split */
static const float DefaultSplitterPercentage = 0.5f;
}
// FLevelViewportLayoutThreePanes /////////////////////////////
TSharedRef<SWidget> FLevelViewportLayoutThreePanes::MakeViewportLayout(const FString& LayoutString)
{
FString SpecificLayoutString = GetTypeSpecificLayoutString(LayoutString);
FEngineShowFlags OrthoShowFlags(ESFIM_Editor);
ApplyViewMode(VMI_BrushWireframe, false, OrthoShowFlags);
FEngineShowFlags PerspectiveShowFlags(ESFIM_Editor);
ApplyViewMode(VMI_Lit, true, PerspectiveShowFlags);
FString ViewportKey0, ViewportKey1, ViewportKey2;
FString ViewportType0 = TEXT("Default"), ViewportType1 = TEXT("Default"), ViewportType2 = TEXT("Default");
float PrimarySplitterPercentage = ViewportLayoutThreePanesDefs::DefaultSplitterPercentage;
float SecondarySplitterPercentage = ViewportLayoutThreePanesDefs::DefaultSplitterPercentage;
if (!SpecificLayoutString.IsEmpty())
{
// The Layout String only holds the unique ID of the Additional Layout Configs to use
const FString& IniSection = FLayoutSaveRestore::GetAdditionalLayoutConfigIni();
ViewportKey0 = SpecificLayoutString + TEXT(".Viewport0");
ViewportKey1 = SpecificLayoutString + TEXT(".Viewport1");
ViewportKey2 = SpecificLayoutString + TEXT(".Viewport2");
GConfig->GetString(*IniSection, *(ViewportKey0 + TEXT(".TypeWithinLayout")), ViewportType0, GEditorPerProjectIni);
GConfig->GetString(*IniSection, *(ViewportKey1 + TEXT(".TypeWithinLayout")), ViewportType1, GEditorPerProjectIni);
GConfig->GetString(*IniSection, *(ViewportKey2 + TEXT(".TypeWithinLayout")), ViewportType2, GEditorPerProjectIni);
FString PercentageString;
if(GConfig->GetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage0")), PercentageString, GEditorPerProjectIni))
{
TTypeFromString<float>::FromString(PrimarySplitterPercentage, *PercentageString);
}
if(GConfig->GetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage1")), PercentageString, GEditorPerProjectIni))
{
TTypeFromString<float>::FromString(SecondarySplitterPercentage, *PercentageString);
}
}
FLevelEditorModule& LevelEditor = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor");
// Set up the viewports
FViewportConstructionArgs Args;
Args.ParentLayout = AsShared();
Args.ParentLevelEditor = ParentLevelEditor;
Args.IsEnabled = FSlateApplication::Get().GetNormalExecutionAttribute();
Args.bRealtime = !FPlatformMisc::IsRemoteSession();
Args.ConfigKey = *ViewportKey0;
Args.ViewportType = LVT_Perspective;
TSharedRef<IViewportLayoutEntity> Viewport0 = LevelEditor.FactoryViewport(*ViewportType0, Args);
Args.bRealtime = false;
Args.ConfigKey = *ViewportKey1;
Args.ViewportType = LVT_OrthoXY;
TSharedRef<IViewportLayoutEntity> Viewport1 = LevelEditor.FactoryViewport(*ViewportType1, Args);
// Front viewport
Args.bRealtime = false;
Args.ConfigKey = *ViewportKey2;
Args.ViewportType = LVT_OrthoXZ;
TSharedRef<IViewportLayoutEntity> Viewport2 = LevelEditor.FactoryViewport(*ViewportType2, Args);
Viewports.Add( *ViewportKey0, Viewport0 );
Viewports.Add( *ViewportKey1, Viewport1 );
Viewports.Add( *ViewportKey2, Viewport2 );
TSharedRef<SWidget> LayoutWidget = MakeThreePanelWidget(
Viewports,
Viewport0->AsWidget(), Viewport1->AsWidget(), Viewport2->AsWidget(),
PrimarySplitterPercentage, SecondarySplitterPercentage);
InitCommonLayoutFromString(SpecificLayoutString, *ViewportKey1);
return LayoutWidget;
}
void FLevelViewportLayoutThreePanes::SaveLayoutString(const FString& LayoutString) const
{
if (!bIsTransitioning)
{
FString SpecificLayoutString = GetTypeSpecificLayoutString(LayoutString);
const FString& IniSection = FLayoutSaveRestore::GetAdditionalLayoutConfigIni();
check (PrimarySplitterWidget->GetChildren()->Num() == 2);
float PrimaryPercentage = PrimarySplitterWidget->SlotAt(0).SizeValue.Get();
check (SecondarySplitterWidget->GetChildren()->Num() == 2);
float SecondaryPercentage = SecondarySplitterWidget->SlotAt(0).SizeValue.Get();
GConfig->SetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage0")), *TTypeToString<float>::ToString(PrimaryPercentage), GEditorPerProjectIni);
GConfig->SetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage1")), *TTypeToString<float>::ToString(SecondaryPercentage), GEditorPerProjectIni);
SaveCommonLayoutString(SpecificLayoutString);
}
}
void FLevelViewportLayoutThreePanes::ReplaceWidget( TSharedRef< SWidget > Source, TSharedRef< SWidget > Replacement )
{
bool bWasFound = false;
for (int32 SlotIdx = 0; SlotIdx < PrimarySplitterWidget->GetChildren()->Num(); SlotIdx++)
{
if (PrimarySplitterWidget->GetChildren()->GetChildAt(SlotIdx) == Source)
{
PrimarySplitterWidget->SlotAt(SlotIdx)
[
Replacement
];
bWasFound = true;
break;
}
}
for (int32 SlotIdx = 0; SlotIdx < SecondarySplitterWidget->GetChildren()->Num(); SlotIdx++)
{
if (SecondarySplitterWidget->GetChildren()->GetChildAt(SlotIdx) == Source)
{
SecondarySplitterWidget->SlotAt(SlotIdx)
[
Replacement
];
bWasFound = true;
break;
}
}
// Source widget should have already been a content widget for the splitter
check( bWasFound );
}
// FLevelViewportLayoutThreePanesLeft /////////////////////////////
TSharedRef<SWidget> FLevelViewportLayoutThreePanesLeft::MakeThreePanelWidget(
TMap< FName, TSharedPtr< IViewportLayoutEntity >>& ViewportWidgets,
const TSharedRef<SWidget>& Viewport0, const TSharedRef<SWidget>& Viewport1, const TSharedRef<SWidget>& Viewport2,
float PrimarySplitterPercentage, float SecondarySplitterPercentage)
{
TSharedRef<SWidget> Widget =
SAssignNew( PrimarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Horizontal)
+SSplitter::Slot()
.Value(PrimarySplitterPercentage)
[
Viewport0
]
+SSplitter::Slot()
.Value(1.0f - PrimarySplitterPercentage)
[
SAssignNew( SecondarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Vertical)
+SSplitter::Slot()
.Value(SecondarySplitterPercentage)
[
Viewport1
]
+SSplitter::Slot()
.Value(1.0f - SecondarySplitterPercentage)
[
Viewport2
]
];
return Widget;
}
// FLevelViewportLayoutThreePanesRight /////////////////////////////
TSharedRef<SWidget> FLevelViewportLayoutThreePanesRight::MakeThreePanelWidget(
TMap< FName, TSharedPtr< IViewportLayoutEntity >>& ViewportWidgets,
const TSharedRef<SWidget>& Viewport0, const TSharedRef<SWidget>& Viewport1, const TSharedRef<SWidget>& Viewport2,
float PrimarySplitterPercentage, float SecondarySplitterPercentage)
{
TSharedRef<SWidget> Widget =
SAssignNew( PrimarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Horizontal)
+SSplitter::Slot()
.Value(PrimarySplitterPercentage)
[
SAssignNew( SecondarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Vertical)
+SSplitter::Slot()
.Value(SecondarySplitterPercentage)
[
Viewport1
]
+SSplitter::Slot()
.Value(1.0f - SecondarySplitterPercentage)
[
Viewport2
]
]
+SSplitter::Slot()
.Value(1.0f - PrimarySplitterPercentage)
[
Viewport0
];
return Widget;
}
// FLevelViewportLayoutThreePanesTop /////////////////////////////
TSharedRef<SWidget> FLevelViewportLayoutThreePanesTop::MakeThreePanelWidget(
TMap< FName, TSharedPtr< IViewportLayoutEntity >>& ViewportWidgets,
const TSharedRef<SWidget>& Viewport0, const TSharedRef<SWidget>& Viewport1, const TSharedRef<SWidget>& Viewport2,
float PrimarySplitterPercentage, float SecondarySplitterPercentage)
{
TSharedRef<SWidget> Widget =
SAssignNew( PrimarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Vertical)
+SSplitter::Slot()
.Value(PrimarySplitterPercentage)
[
Viewport0
]
+SSplitter::Slot()
.Value(1.0f - PrimarySplitterPercentage)
[
SAssignNew( SecondarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Horizontal)
+SSplitter::Slot()
.Value(SecondarySplitterPercentage)
[
Viewport1
]
+SSplitter::Slot()
.Value(1.0f - SecondarySplitterPercentage)
[
Viewport2
]
];
return Widget;
}
// FLevelViewportLayoutThreePanesBottom /////////////////////////////
TSharedRef<SWidget> FLevelViewportLayoutThreePanesBottom::MakeThreePanelWidget(
TMap< FName, TSharedPtr< IViewportLayoutEntity >>& ViewportWidgets,
const TSharedRef<SWidget>& Viewport0, const TSharedRef<SWidget>& Viewport1, const TSharedRef<SWidget>& Viewport2,
float PrimarySplitterPercentage, float SecondarySplitterPercentage)
{
TSharedRef<SWidget> Widget =
SAssignNew( PrimarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Vertical)
+SSplitter::Slot()
.Value(PrimarySplitterPercentage)
[
SAssignNew( SecondarySplitterWidget, SSplitter )
.Orientation(EOrientation::Orient_Horizontal)
+SSplitter::Slot()
.Value(SecondarySplitterPercentage)
[
Viewport1
]
+SSplitter::Slot()
.Value(1.0f - SecondarySplitterPercentage)
[
Viewport2
]
]
+SSplitter::Slot()
.Value(1.0f - PrimarySplitterPercentage)
[
Viewport0
];
return Widget;
}