Files
UnrealEngineUWP/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.cpp
Marcus Wassmer 834e95f3d3 Merging //UE4/Dev-Main@4680011 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none

[CL 4680455 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:28:34 -05:00

265 lines
9.7 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "LevelEditorMenu.h"
#include "Modules/ModuleManager.h"
#include "Framework/Application/SlateApplication.h"
#include "Widgets/Text/STextBlock.h"
#include "Framework/MultiBox/MultiBoxDefs.h"
#include "Framework/MultiBox/MultiBoxExtender.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Widgets/Input/SButton.h"
#include "EditorStyleSet.h"
#include "LevelEditor.h"
#include "LevelEditorActions.h"
#include "Interfaces/IMainFrameModule.h"
#include "MRUFavoritesList.h"
#include "Framework/Commands/GenericCommands.h"
#include "IDocumentation.h"
#define LOCTEXT_NAMESPACE "LevelEditorMenu"
TSharedRef< SWidget > FLevelEditorMenu::MakeLevelEditorMenu( const TSharedPtr<FUICommandList>& CommandList, TSharedPtr<class SLevelEditor> LevelEditor )
{
struct Local
{
static void FillFileLoadAndSaveItems( FMenuBuilder& MenuBuilder )
{
// New Level
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().NewLevel );
// Open Level
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().OpenLevel );
// Open Asset
//@TODO: Doesn't work when summoned from here: MenuBuilder.AddMenuEntry( FGlobalEditorCommonCommands::Get().SummonOpenAssetDialog );
// Save
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().Save );
// Save As
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().SaveAs );
// Save Levels
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().SaveAllLevels );
}
static void FillFileRecentAndFavoriteFileItems( FMenuBuilder& MenuBuilder )
{
IMainFrameModule& MainFrameModule = FModuleManager::LoadModuleChecked<IMainFrameModule>( "MainFrame" );
const FMainMRUFavoritesList& RecentsAndFavorites = *MainFrameModule.GetMRUFavoritesList();
// Import/Export
{
MenuBuilder.BeginSection("FileActors", LOCTEXT("ImportExportHeading", "Actors") );
{
// Import Into Level
MenuBuilder.AddMenuEntry(FLevelEditorCommands::Get().ImportScene);
// Export All
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().ExportAll );
// Export Selected
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().ExportSelected );
}
MenuBuilder.EndSection();
}
// Favorite Menus
{
struct FFavoriteLevelMenu
{
// Add a button to add/remove the currently loaded map as a favorite
struct Local
{
static FText GetToggleFavoriteLabelText()
{
const FText LevelName = FText::FromString(FPackageName::GetShortName(GWorld->GetOutermost()->GetFName()));
if (!FLevelEditorActionCallbacks::ToggleFavorite_IsChecked())
{
return FText::Format(LOCTEXT("ToggleFavorite_Add", "Add {0} to Favorites"), LevelName);
}
return FText::Format(LOCTEXT("ToggleFavorite_Remove", "Remove {0} from Favorites"), LevelName);
}
};
static void MakeFavoriteLevelMenu(FMenuBuilder& InMenuBuilder)
{
// Add a button to add/remove the currently loaded map as a favorite
if (FLevelEditorActionCallbacks::ToggleFavorite_CanExecute())
{
InMenuBuilder.BeginSection("LevelEditorToggleFavorite");
{
TAttribute<FText> ToggleFavoriteLabel;
ToggleFavoriteLabel.BindStatic(&Local::GetToggleFavoriteLabelText);
InMenuBuilder.AddMenuEntry(FLevelEditorCommands::Get().ToggleFavorite, NAME_None, ToggleFavoriteLabel);
}
InMenuBuilder.EndSection();
InMenuBuilder.AddMenuSeparator();
}
const FMainMRUFavoritesList& MRUFavorites = *FModuleManager::LoadModuleChecked<IMainFrameModule>("MainFrame").GetMRUFavoritesList();
const int32 NumFavorites = MRUFavorites.GetNumFavorites();
const bool bNoIndent = false;
const int32 AllowedFavorites = FMath::Min(NumFavorites, FLevelEditorCommands::Get().OpenFavoriteFileCommands.Num());
for (int32 CurFavoriteIndex = 0; CurFavoriteIndex < AllowedFavorites; ++CurFavoriteIndex)
{
TSharedPtr< FUICommandInfo > OpenFavoriteFile = FLevelEditorCommands::Get().OpenFavoriteFileCommands[CurFavoriteIndex];
const FString CurFavorite = FPaths::GetBaseFilename(MRUFavorites.GetFavoritesItem(CurFavoriteIndex));
const FText ToolTip = FText::Format(LOCTEXT("FavoriteLevelToolTip", "Opens favorite level: {0}"), FText::FromString(CurFavorite));
const FText Label = FText::FromString(FPaths::GetBaseFilename(CurFavorite));
InMenuBuilder.AddMenuEntry(OpenFavoriteFile, NAME_None, Label, ToolTip);
}
}
};
const int32 NumRecents = RecentsAndFavorites.GetNumItems();
MenuBuilder.BeginSection("FileFavoriteLevels");
if (NumRecents > 0)
{
MenuBuilder.AddSubMenu(
LOCTEXT("FavoriteLevelsSubMenu", "Favorite Levels"),
LOCTEXT("RecentLevelsSubMenu_ToolTip", "Select a level to load"),
FNewMenuDelegate::CreateStatic(&FFavoriteLevelMenu::MakeFavoriteLevelMenu), false, FSlateIcon(FEditorStyle::GetStyleSetName(), "MainFrame.FavoriteLevels"));
}
MenuBuilder.EndSection();
}
// Recent files
{
struct FRecentLevelMenu
{
static void MakeRecentLevelMenu( FMenuBuilder& InMenuBuilder )
{
const FMainMRUFavoritesList& MRUFavorites = *FModuleManager::LoadModuleChecked<IMainFrameModule>( "MainFrame" ).GetMRUFavoritesList();
const int32 NumRecents = MRUFavorites.GetNumItems();
const int32 AllowedRecents = FMath::Min( NumRecents, FLevelEditorCommands::Get().OpenRecentFileCommands.Num() );
for ( int32 CurRecentIndex = 0; CurRecentIndex < AllowedRecents; ++CurRecentIndex )
{
TSharedPtr< FUICommandInfo > OpenRecentFile = FLevelEditorCommands::Get().OpenRecentFileCommands[ CurRecentIndex ];
const FString CurRecent = MRUFavorites.GetMRUItem( CurRecentIndex );
const FText ToolTip = FText::Format( LOCTEXT( "RecentLevelToolTip", "Opens recent level: {0}" ), FText::FromString( CurRecent ) );
const FText Label = FText::FromString( FPaths::GetBaseFilename( CurRecent ) );
InMenuBuilder.AddMenuEntry( OpenRecentFile, NAME_None, Label, ToolTip );
}
}
};
const int32 NumRecents = RecentsAndFavorites.GetNumItems();
MenuBuilder.BeginSection( "FileRecentLevels" );
if ( NumRecents > 0 )
{
MenuBuilder.AddSubMenu(
LOCTEXT("RecentLevelsSubMenu", "Recent Levels"),
LOCTEXT("RecentLevelsSubMenu_ToolTip", "Select a level to load"),
FNewMenuDelegate::CreateStatic( &FRecentLevelMenu::MakeRecentLevelMenu ), false, FSlateIcon(FEditorStyle::GetStyleSetName(), "MainFrame.RecentLevels") );
}
MenuBuilder.EndSection();
}
}
static void FillEditMenu( FMenuBuilder& MenuBuilder )
{
// Edit Actor
{
MenuBuilder.BeginSection("EditMain", LOCTEXT("MainHeading", "Edit") );
{
MenuBuilder.AddMenuEntry( FGenericCommands::Get().Cut );
MenuBuilder.AddMenuEntry( FGenericCommands::Get().Copy );
MenuBuilder.AddMenuEntry( FGenericCommands::Get().Paste );
MenuBuilder.AddMenuEntry( FGenericCommands::Get().Duplicate );
MenuBuilder.AddMenuEntry( FGenericCommands::Get().Delete );
}
MenuBuilder.EndSection();
}
}
static void ExtendHelpMenu( FMenuBuilder& MenuBuilder )
{
MenuBuilder.BeginSection("HelpBrowse", NSLOCTEXT("MainHelpMenu", "Browse", "Browse"));
{
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().BrowseDocumentation );
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().BrowseAPIReference );
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().BrowseCVars );
MenuBuilder.AddMenuSeparator();
MenuBuilder.AddMenuEntry( FLevelEditorCommands::Get().BrowseViewportControls );
}
MenuBuilder.EndSection();
}
};
TSharedRef< FExtender > Extender( new FExtender() );
// Add level loading and saving menu items
Extender->AddMenuExtension(
"FileLoadAndSave",
EExtensionHook::First,
CommandList.ToSharedRef(),
FMenuExtensionDelegate::CreateStatic( &Local::FillFileLoadAndSaveItems ) );
// Add recent / favorites
Extender->AddMenuExtension(
"FileRecentFiles",
EExtensionHook::Before,
CommandList.ToSharedRef(),
FMenuExtensionDelegate::CreateStatic( &Local::FillFileRecentAndFavoriteFileItems ) );
// Extend the Edit menu
Extender->AddMenuExtension(
"EditHistory",
EExtensionHook::After,
CommandList.ToSharedRef(),
FMenuExtensionDelegate::CreateStatic( &Local::FillEditMenu ) );
// Extend the Help menu
Extender->AddMenuExtension(
"BugReporting",
EExtensionHook::Before,
CommandList.ToSharedRef(),
FMenuExtensionDelegate::CreateStatic( &Local::ExtendHelpMenu ) );
FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor");
LevelEditorModule.GetMenuExtensibilityManager()->AddExtender( Extender );
TSharedPtr<FExtender> Extenders = LevelEditorModule.GetMenuExtensibilityManager()->GetAllExtenders();
IMainFrameModule& MainFrameModule = FModuleManager::LoadModuleChecked<IMainFrameModule>( "MainFrame" );
TSharedRef< SWidget > MenuBarWidget = MainFrameModule.MakeMainTabMenu( LevelEditor->GetTabManager(), Extenders.ToSharedRef() );
return MenuBarWidget;
}
TSharedRef< SWidget > FLevelEditorMenu::MakeNotificationBar( const TSharedPtr<FUICommandList>& CommandList, TSharedPtr<class SLevelEditor> LevelEditor )
{
FLevelEditorModule& LevelEditorModule = FModuleManager::GetModuleChecked<FLevelEditorModule>( "LevelEditor");
const TSharedPtr<FExtender> NotificationBarExtenders = LevelEditorModule.GetNotificationBarExtensibilityManager()->GetAllExtenders();
FToolBarBuilder NotificationBarBuilder( CommandList, FMultiBoxCustomization::None, NotificationBarExtenders, Orient_Horizontal );
NotificationBarBuilder.SetStyle(&FEditorStyle::Get(), "NotificationBar");
{
NotificationBarBuilder.BeginSection("Start");
NotificationBarBuilder.EndSection();
}
return NotificationBarBuilder.MakeWidget();
}
#undef LOCTEXT_NAMESPACE