Files
UnrealEngineUWP/Engine/Source/Editor/DataTableEditor/Public/DataTableRowUtlis.cpp
Chris Gagnon 930e33cb48 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none

[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00

43 lines
1.8 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "DataTableRowUtlis.h"
#include "DetailWidgetRow.h"
#include "Editor.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Textures/SlateIcon.h"
#include "Widgets/SWidget.h"
#include "Framework/Commands/GenericCommands.h"
#include "IDataTableEditor.h"
#define LOCTEXT_NAMESPACE "FDataTableRowUtils"
const FText FDataTableRowUtils::SearchForReferencesActionName = LOCTEXT("FDataTableRowUtils_SearchForReferences", "Find Row References");
const FText FDataTableRowUtils::SearchForReferencesActionTooltip = LOCTEXT("FDataTableRowUtils_SearchForReferencesTooltip", "Find assets that reference this Row");
TSharedRef<SWidget> FDataTableRowUtils::MakeRowActionsMenu(TSharedPtr<IDataTableEditor> Editor, FExecuteAction SearchForReferencesAction)
{
if (SearchForReferencesAction.IsBound())
{
FMenuBuilder MenuBuilder(true, Editor->GetToolkitCommands());
MenuBuilder.AddMenuEntry(FGenericCommands::Get().Copy);
MenuBuilder.AddMenuEntry(FGenericCommands::Get().Paste);
MenuBuilder.AddMenuEntry(FGenericCommands::Get().Duplicate);
MenuBuilder.AddMenuSeparator();
MenuBuilder.AddMenuEntry(SearchForReferencesActionName, SearchForReferencesActionTooltip,
FSlateIcon(), FUIAction(SearchForReferencesAction));
return MenuBuilder.MakeWidget();
}
return SNullWidget::NullWidget;
}
void FDataTableRowUtils::AddSearchForReferencesContextMenu(FDetailWidgetRow& RowNameDetailWidget, FExecuteAction SearchForReferencesAction)
{
if (SearchForReferencesAction.IsBound() && FEditorDelegates::OnOpenReferenceViewer.IsBound())
{
RowNameDetailWidget.AddCustomContextMenuAction(FUIAction(SearchForReferencesAction), SearchForReferencesActionName,
SearchForReferencesActionTooltip, FSlateIcon());
}
}
#undef LOCTEXT_NAMESPACE