Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_WindowsInternalFunctions.cpp
Ben Marsh b1711fd476 Merging Live++ 1.5.0
#rb none
#jira

[CL 7321355 by Ben Marsh in 4.23 branch]
2019-07-16 08:43:17 -04:00

12 lines
886 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#include "LC_WindowsInternalFunctions.h"
windowsInternal::Function<decltype(NtSuspendProcess)> windowsInternal::NtSuspendProcess("ntdll.dll", "NtSuspendProcess");
windowsInternal::Function<decltype(NtResumeProcess)> windowsInternal::NtResumeProcess("ntdll.dll", "NtResumeProcess");
windowsInternal::Function<decltype(NtWriteVirtualMemory)> windowsInternal::NtWriteVirtualMemory("ntdll.dll", "NtWriteVirtualMemory");
windowsInternal::Function<decltype(NtQuerySystemInformation)> windowsInternal::NtQuerySystemInformation("ntdll.dll", "NtQuerySystemInformation");
windowsInternal::Function<decltype(NtQueryInformationProcess)> windowsInternal::NtQueryInformationProcess("ntdll.dll", "NtQueryInformationProcess");
windowsInternal::Function<decltype(NtContinue)> windowsInternal::NtContinue("ntdll.dll", "NtContinue");