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4.23-uwp
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/Private
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David Hill 205e651767 Static Mesh Reduction: Make more robust to extreme UV values on the source mesh.
#jira UE-80939
#rb ryan.schmidt
#lockdown cristina.riveron

[CL 9306694 by David Hill in 4.23 branch]
2019-09-30 16:14:07 -04:00
..
Cache.h
Copying //UE4/Dev-Rendering to //UE4/Dev-Main (Source: //UE4/Dev-Rendering @ 3122278)
2016-09-12 22:23:27 -04:00
MeshSimplify.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2018-11-16 11:15:08 -05:00
MeshSimplifyElements.h
Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3209340)
2016-11-23 15:48:37 -05:00
Quadric.cpp
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-04-13 15:05:45 -04:00
Quadric.h
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-04-13 15:05:45 -04:00
QuadricMeshReduction.cpp
Static Mesh Reduction: Make more robust to extreme UV values on the source mesh.
2019-09-30 16:14:07 -04:00
UnrolledLinkList.h
Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3209340)
2016-11-23 15:48:37 -05:00
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