Files
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/MaterialBaking.Build.cs
Thomas Sarkanen 7088a2f273 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4683693
#rb none
#jira none

[CL 4684302 by Thomas Sarkanen in Dev-Anim branch]
2019-01-07 05:38:46 -05:00

29 lines
678 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class MaterialBaking : ModuleRules
{
public MaterialBaking(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string [] {
"Core",
"CoreUObject",
"Engine",
"RenderCore",
"RHI",
"UnrealEd",
"MainFrame",
"SlateCore",
"Slate",
"InputCore",
"PropertyEditor",
"EditorStyle",
"Renderer",
"MeshDescription",
}
);
}
}