Files
UnrealEngineUWP/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformClasses.cpp
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

19 lines
653 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
LinuxTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "CoreMinimal.h"
#include "LinuxTargetSettings.h"
#include "LinuxTargetDevice.h"
#include "LinuxTargetPlatform.h"
/* UAndroidTargetSettings structors
*****************************************************************************/
ULinuxTargetSettings::ULinuxTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }