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17 lines
335 B
C++
17 lines
335 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class IStepExecutor;
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class FDriverConfiguration;
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class FStepExecutorFactory
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{
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public:
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static TSharedRef<IStepExecutor, ESPMode::ThreadSafe> Create(
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const TSharedRef<FDriverConfiguration, ESPMode::ThreadSafe>& Configuration);
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};
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