Files
UnrealEngineUWP/Engine/Plugins/Runtime/WebBrowserNativeProxy/WebBrowserNativeProxy.uplugin
Josh Adams d0bf843c9c - Merging Dev-Kairos/Engine/... to Main/Engine/...
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people


#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024

[CL 5226277 by Josh Adams in Main branch]
2019-02-27 11:57:17 -05:00

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669 B
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Web Browser to Native Proxying",
"Description" : "Maintains the browser to native proxy and provides hooks for registering UObjects bindings",
"Category" : "Web",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "WebBrowserNativeProxy",
"Type" : "Runtime",
"LoadingPhase" : "PreDefault",
"WhitelistPlatforms" :
[
"Win64",
"Mac",
"iOS",
"Android"
]
}
]
}