Files
UnrealEngineUWP/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
Marc Audy eb44cd9882 Copying //UE4/Dev-Framework to Dev-Main (//UE4/Dev-Main)
#lockdown Nick.Penwarden
#rb None

[CL 3016298 by Marc Audy in Main branch]
2016-06-16 11:54:44 -04:00

34 lines
778 B
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Procedural Mesh Component",
"Description" : "A renderable component and library of utilities for creating and modifying mesh geometry procedurally.",
"Category" : "Rendering",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : true,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "ProceduralMeshComponent",
"Type" : "Runtime",
"LoadingPhase" : "Default",
"BlacklistPlatforms" :
[
"HTML5"
]
},
{
"Name" : "ProceduralMeshComponentEditor",
"Type" : "Editor",
"LoadingPhase" : "Default"
}
]
}