Files
UnrealEngineUWP/Engine/Plugins/Developer/Concert/DisasterRecoveryClient/DisasterRecoveryClient.uplugin
Patrick Laflamme eeb2f35eb1 #jira UE-76469 - DisasterRecovery plugin should not be enabled/used for commandlet.
- Changed the DisasterRecoveryClient module type from "Editor" to "EditorNoCommandlet"

#rb Jamie.Dale

[CL 7069974 by Patrick Laflamme in 4.23 branch]
2019-06-18 16:05:44 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.2",
"FriendlyName": "Disaster Recovery",
"Description": "Track changes in the Editor to allow recovery in the event of a crash",
"Category": "Editor",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "DisasterRecoveryClient",
"Type": "EditorNoCommandlet",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "ConcertSyncClient",
"Enabled": true
}
]
}