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UnrealEngineUWP/Engine/Build/BatchFiles/RunUAT.command
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

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#!/bin/sh
## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
##
## Unreal Engine 4 AutomationTool setup script
##
## This script uses the .command extenion so that is clickable in
## in the OSX Finder. All it does is call RunUAT.sh which does
## the real work.
exec "`dirname "$0"`"/RunUAT.sh "$@"