Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

27 lines
577 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class FRuntimeAssetCacheInterface;
/** Forward declarations. */
class FRuntimeAssetCacheInterface;
RUNTIMEASSETCACHE_API FRuntimeAssetCacheInterface& GetRuntimeAssetCache();
/**
* Module for the RuntimeAssetCache.
*/
class FRuntimeAssetCacheModuleInterface : public IModuleInterface
{
public:
/**
* Gets runtime asset cache.
* @return Runtime asset cache.
*/
virtual FRuntimeAssetCacheInterface& GetRuntimeAssetCache() = 0;
};