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28 lines
832 B
C
28 lines
832 B
C
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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// FORCE_CRASH_REPORT_UNATTENDED can be added to target.cs or UBT commandline in order to set CRASH_REPORT_UNATTENDED_ONLY
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// It should not be defined in code other than when undefined to please IntelliSense.
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#ifndef FORCE_CRASH_REPORT_UNATTENDED
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#define FORCE_CRASH_REPORT_UNATTENDED 0
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#endif
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#define CRASH_REPORT_UNATTENDED_ONLY FORCE_CRASH_REPORT_UNATTENDED
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// Pre-compiled header includes
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#include "CoreMinimal.h"
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#include "Logging/LogMacros.h"
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#if !CRASH_REPORT_UNATTENDED_ONLY
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#include "StandaloneRenderer.h"
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#endif // CRASH_REPORT_UNATTENDED_ONLY
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#include "CrashReportClientConfig.h"
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DECLARE_LOG_CATEGORY_EXTERN(CrashReportClientLog, Log, All)
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/**
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* Run the crash report client app
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*/
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void RunCrashReportClient(const TCHAR* Commandline);
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