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https://github.com/izzy2lost/UnrealEngineUWP.git
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(based from commit d2d9eab01bf364dce4edee40e6f4ac94b23a7d42)
(cherry picked from commit d072e2774e)
107 lines
4.4 KiB
XML
107 lines
4.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{A35B0261-D868-475E-A098-EB14CE6DC89F}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>AutomationTool</RootNamespace>
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<AssemblyName>AutomationTool</AssemblyName>
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<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DocumentationFile>
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</DocumentationFile>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
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<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>false</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<DocumentationFile>
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</DocumentationFile>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Ionic.Zip.Reduced">
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<HintPath>..\..\..\Binaries\DotNET\Ionic.Zip.Reduced.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Management" />
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\DotNETCommon\MetaData.cs">
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<Link>Properties\MetaData.cs</Link>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\DotNETCommon\DotNETUtilities\DotNETUtilities.csproj">
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<Project>{5D7D66E8-8C76-4AF9-B3EC-2EF03421D730}</Project>
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<Name>DotNETUtilities</Name>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\IOS\MobileDeviceInterface\MobileDeviceInterface.csproj">
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<Project>{a5ca2153-90b2-42e4-9547-341c28a7726a}</Project>
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<Name>MobileDeviceInterface</Name>
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</ProjectReference>
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<ProjectReference Include="..\UnrealBuildTool\UnrealBuildTool.csproj">
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<Project>{fd7c5e1a-cfe4-4fd5-a525-1eb1599a39ac}</Project>
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<Name>UnrealBuildTool</Name>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="AutomationUtils\AutomationUtils.Automation.csproj">
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<Project>{2c96a7f2-b1a3-4258-8e0a-e588ff41a53e}</Project>
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<Name>AutomationUtils.Automation</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="app.manifest">
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<SubType>Designer</SubType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<WCFMetadata Include="Service References\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="AutomationTool.csproj.References" Condition="Exists('AutomationTool.csproj.References') And '$(AutomationToolProjectOnly)' == ''" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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