Files
UnrealEngineUWP/Engine/Source/Editor/DataTableEditor/DataTableEditor.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

29 lines
587 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DataTableEditor : ModuleRules
{
public DataTableEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("LevelEditor");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"PropertyEditor",
"UnrealEd",
"Json"
}
);
DynamicallyLoadedModuleNames.Add("WorkspaceMenuStructure");
}
}