Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Public/AnimGraphCommands.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

25 lines
622 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "EditorStyleSet.h"
/** Anim Graph Commands */
class ANIMGRAPH_API FAnimGraphCommands : public TCommands<FAnimGraphCommands>
{
public:
FAnimGraphCommands()
: TCommands<FAnimGraphCommands>(TEXT("AnimGraph"), NSLOCTEXT("Contexts", "AnimGraphCommands", "Anim Graph Commands"), NAME_None, FEditorStyle::GetStyleSetName())
{
}
virtual void RegisterCommands() override;
public:
// Toggle pose watching for a given node
TSharedPtr<FUICommandInfo> TogglePoseWatch;
};