Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationGraph.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

24 lines
587 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "EdGraph/EdGraph.h"
#include "AnimationGraph.generated.h"
class UEdGraphPin;
/** Delegate fired when a pin's default value is changed */
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPinDefaultValueChanged, UEdGraphPin* /*InPinThatChanged*/)
UCLASS(MinimalAPI)
class UAnimationGraph : public UEdGraph
{
GENERATED_UCLASS_BODY()
/** Delegate fired when a pin's default value is changed */
FOnPinDefaultValueChanged OnPinDefaultValueChanged;
};