Files
Ben Wright 297e433f87 Add all changes required for UWP on 4.21
(based from commit d2d9eab01bf364dce4edee40e6f4ac94b23a7d42)

(cherry picked from commit d072e2774e)
2020-05-12 13:08:08 +12:00

395 lines
39 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "PlatformInfo.h"
#include "DesktopPlatformPrivate.h"
#include "Misc/DataDrivenPlatformInfoRegistry.h"
#include "HAL/FileManager.h"
#include "Misc/Paths.h"
#define LOCTEXT_NAMESPACE "PlatformInfo"
namespace PlatformInfo
{
TArray<FName> AllPlatformGroupNames;
TArray<FName> AllVanillaPlatformNames;
namespace
{
FPlatformInfo BuildPlatformInfo(const FName& InPlatformInfoName, const FName& InTargetPlatformName, const FText& InDisplayName, const EPlatformType InPlatformType, const EPlatformFlags::Flags InPlatformFlags, const FPlatformIconPaths& InIconPaths, const FString& InUATCommandLine, const FString& InAutoSDKPath, EPlatformSDKStatus InStatus, const FString& InTutorial, bool InEnabled, FString InBinaryFolderName, FString InIniPlatformName, bool InUsesHostCompiler, bool InUATClosesAfterLaunch, bool InIsConfidential, const FName& InUBTTargetId, const FName& InPlatformGroupName)
{
FPlatformInfo PlatformInfo;
PlatformInfo.PlatformInfoName = InPlatformInfoName;
PlatformInfo.TargetPlatformName = InTargetPlatformName;
// See if this name also contains a flavor
const FString InPlatformInfoNameString = InPlatformInfoName.ToString();
{
int32 UnderscoreLoc;
if(InPlatformInfoNameString.FindChar(TEXT('_'), UnderscoreLoc))
{
PlatformInfo.VanillaPlatformName = *InPlatformInfoNameString.Mid(0, UnderscoreLoc);
PlatformInfo.PlatformFlavor = *InPlatformInfoNameString.Mid(UnderscoreLoc + 1);
}
else
{
PlatformInfo.VanillaPlatformName = InPlatformInfoName;
}
}
if (PlatformInfo.VanillaPlatformName != NAME_None)
{
PlatformInfo::AllVanillaPlatformNames.AddUnique(PlatformInfo.VanillaPlatformName);
}
PlatformInfo.DisplayName = InDisplayName;
PlatformInfo.PlatformType = InPlatformType;
PlatformInfo.PlatformFlags = InPlatformFlags;
PlatformInfo.IconPaths = InIconPaths;
PlatformInfo.UATCommandLine = InUATCommandLine;
PlatformInfo.AutoSDKPath = InAutoSDKPath;
PlatformInfo.BinaryFolderName = InBinaryFolderName;
PlatformInfo.IniPlatformName = InIniPlatformName;
PlatformInfo.UBTTargetId = InUBTTargetId;
PlatformInfo.PlatformGroupName = InPlatformGroupName;
if (InPlatformGroupName != NAME_None)
{
PlatformInfo::AllPlatformGroupNames.AddUnique(InPlatformGroupName);
}
// Generate the icon style names for FEditorStyle
PlatformInfo.IconPaths.NormalStyleName = *FString::Printf(TEXT("Launcher.Platform_%s"), *InPlatformInfoNameString);
PlatformInfo.IconPaths.LargeStyleName = *FString::Printf(TEXT("Launcher.Platform_%s.Large"), *InPlatformInfoNameString);
PlatformInfo.IconPaths.XLargeStyleName = *FString::Printf(TEXT("Launcher.Platform_%s.XLarge"), *InPlatformInfoNameString);
// SDK data
PlatformInfo.SDKStatus = InStatus;
PlatformInfo.SDKTutorial = InTutorial;
// Distribution data
PlatformInfo.bEnabledForUse = InEnabled;
PlatformInfo.bUsesHostCompiler = InUsesHostCompiler;
PlatformInfo.bUATClosesAfterLaunch = InUATClosesAfterLaunch;
PlatformInfo.bIsConfidential = InIsConfidential;
return PlatformInfo;
}
#if PLATFORM_WINDOWS
static const bool IsAvailableOnWindows = true;
static const bool IsAvailableOnMac = false;
static const bool IsAvailableOnLinux = false;
static const FString IOSTutorial = TEXT("/Engine/Tutorial/Mobile/InstallingiTunesTutorial.InstallingiTunesTutorial");
#elif PLATFORM_MAC
static const bool IsAvailableOnWindows = false;
static const bool IsAvailableOnMac = true;
static const bool IsAvailableOnLinux = false;
static const FString IOSTutorial = TEXT("/Engine/Tutorial/Installation/InstallingXCodeTutorial.InstallingXCodeTutorial");
#elif PLATFORM_LINUX
static const bool IsAvailableOnWindows = false;
static const bool IsAvailableOnMac = false;
static const bool IsAvailableOnLinux = true;
static const FString IOSTutorial = TEXT("/Engine/Tutorial/NotYetImplemented");
#else
static const bool IsAvailableOnWindows = false;
static const bool IsAvailableOnMac = false;
static const bool IsAvailableOnLinux = false;
static const FString IOSTutorial = TEXT("/Engine/Tutorial/NotYetImplemented");
#endif
static const FPlatformInfo AllPlatformInfoArray[] = {
// PlatformInfoName TargetPlatformName DisplayName PlatformType PlatformFlags IconPaths UATCommandLine AutoSDKPath SDKStatus SDKTutorial bEnabledForUse BinaryFolderName IniPlatformName FbUsesHostCompiler bUATClosesAfterLaunch bIsConfidential UBTTargetId (match UBT's UnrealTargetPlatform enum)
BuildPlatformInfo(TEXT("WindowsNoEditor"), TEXT("WindowsNoEditor"), LOCTEXT("WindowsNoEditor", "Windows"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsNoEditor_24x"), TEXT("Launcher/Windows/Platform_WindowsNoEditor_128x")), TEXT("-targetplatform=Win64"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("Win64"), TEXT("Windows"), IsAvailableOnWindows, false, false, TEXT("Win64"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("WindowsNoEditor_Win32"), TEXT("WindowsNoEditor"), LOCTEXT("WindowsNoEditor_Win32", "Windows (32-bit)"), EPlatformType::Game, EPlatformFlags::BuildFlavor, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsNoEditor_24x"), TEXT("Launcher/Windows/Platform_WindowsNoEditor_128x")), TEXT("-targetplatform=Win32"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("Win32"), TEXT("Windows"), IsAvailableOnWindows, false, false, TEXT("Win32"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("WindowsNoEditor_Win64"), TEXT("WindowsNoEditor"), LOCTEXT("WindowsNoEditor_Win64", "Windows (64-bit)"), EPlatformType::Game, EPlatformFlags::BuildFlavor, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsNoEditor_24x"), TEXT("Launcher/Windows/Platform_WindowsNoEditor_128x")), TEXT("-targetplatform=Win64"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("Win64"), TEXT("Windows"), IsAvailableOnWindows, false, false, TEXT("Win64"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("Windows"), TEXT("Windows"), LOCTEXT("WindowsEditor", "Windows (Editor)"), EPlatformType::Editor, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_Windows_24x"), TEXT("Launcher/Windows/Platform_Windows_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("Win64"), TEXT("Windows"), IsAvailableOnWindows, false, false, TEXT("Win64"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("WindowsClient"), TEXT("WindowsClient"), LOCTEXT("WindowsClient", "Windows (Client-only)"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_Windows_24x"), TEXT("Launcher/Windows/Platform_Windows_128x")), TEXT("-client"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("Win64"), TEXT("Windows"), IsAvailableOnWindows, false, false, TEXT("Win64"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("WindowsServer"), TEXT("WindowsServer"), LOCTEXT("WindowsServer", "Windows (Dedicated Server)"), EPlatformType::Server, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsServer_24x"), TEXT("Launcher/Windows/Platform_WindowsServer_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("Win64"), TEXT("Windows"), IsAvailableOnWindows, false, false, TEXT("Win64"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("MacNoEditor"), TEXT("MacNoEditor"), LOCTEXT("MacNoEditor", "Mac"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Mac/Platform_Mac_24x"), TEXT("Launcher/Mac/Platform_Mac_128x")), TEXT("-targetplatform=Mac"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingXCodeTutorial.InstallingXCodeTutorial"), IsAvailableOnMac, TEXT("Mac"), TEXT("Mac"), IsAvailableOnMac, true, false, TEXT("Mac"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("Mac"), TEXT("Mac"), LOCTEXT("MacEditor", "Mac (Editor)"), EPlatformType::Editor, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Mac/Platform_Mac_24x"), TEXT("Launcher/Mac/Platform_Mac_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingXCodeTutorial.InstallingXCodeTutorial"), IsAvailableOnMac, TEXT("Mac"), TEXT("Mac"), IsAvailableOnMac, true, false, TEXT("Mac"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("MacClient"), TEXT("MacClient"), LOCTEXT("MacClient", "Mac (Client-only)"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Mac/Platform_Mac_24x"), TEXT("Launcher/Mac/Platform_Mac_128x")), TEXT("-client"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingXCodeTutorial.InstallingXCodeTutorial"), IsAvailableOnMac, TEXT("Mac"), TEXT("Mac"), IsAvailableOnMac, true, false, TEXT("Mac"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("MacServer"), TEXT("MacServer"), LOCTEXT("MacServer", "Mac (Dedicated Server)"), EPlatformType::Server, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Mac/Platform_Mac_24x"), TEXT("Launcher/Mac/Platform_Mac_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingXCodeTutorial.InstallingXCodeTutorial"), IsAvailableOnMac, TEXT("Mac"), TEXT("Mac"), IsAvailableOnMac, true, false, TEXT("Mac"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("LinuxNoEditor"), TEXT("LinuxNoEditor"), LOCTEXT("LinuxNoEditor", "Linux"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Linux/Platform_Linux_24x"), TEXT("Launcher/Linux/Platform_Linux_128x")), TEXT("-targetplatform=Linux"), TEXT("Linux_x64"), EPlatformSDKStatus::Unknown, TEXT("/Platforms/Linux/GettingStarted"), IsAvailableOnLinux || IsAvailableOnWindows, TEXT("Linux"), TEXT("Linux"), IsAvailableOnLinux, true, false, TEXT("Linux"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("Linux"), TEXT("Linux"), LOCTEXT("LinuxEditor", "Linux (Editor)"), EPlatformType::Editor, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Linux/Platform_Linux_24x"), TEXT("Launcher/Linux/Platform_Linux_128x")), TEXT(""), TEXT("Linux_x64"), EPlatformSDKStatus::Unknown, TEXT("/Platforms/Linux/GettingStarted"), IsAvailableOnLinux, TEXT("Linux"), TEXT("Linux"), IsAvailableOnLinux, true, false, TEXT("Linux"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("LinuxClient"), TEXT("LinuxClient"), LOCTEXT("LinuxClient", "Linux (Client-only)"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Linux/Platform_Linux_24x"), TEXT("Launcher/Linux/Platform_Linux_128x")), TEXT("-client"), TEXT("Linux_x64"), EPlatformSDKStatus::Unknown, TEXT("/Platforms/Linux/GettingStarted"), IsAvailableOnLinux || IsAvailableOnWindows, TEXT("Linux"), TEXT("Linux"), IsAvailableOnLinux, true, false, TEXT("Linux"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("LinuxServer"), TEXT("LinuxServer"), LOCTEXT("LinuxServer", "Linux (Dedicated Server)"), EPlatformType::Server, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Linux/Platform_Linux_24x"), TEXT("Launcher/Linux/Platform_Linux_128x")), TEXT(""), TEXT("Linux_x64"), EPlatformSDKStatus::Unknown, TEXT("/Platforms/Linux/GettingStarted"), IsAvailableOnLinux || IsAvailableOnWindows, TEXT("Linux"), TEXT("Linux"), IsAvailableOnLinux, true, false, TEXT("Linux"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("IOS"), TEXT("IOS"), LOCTEXT("IOS", "iOS"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/iOS/Platform_iOS_24x"), TEXT("Launcher/iOS/Platform_iOS_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, IOSTutorial, IsAvailableOnWindows || IsAvailableOnMac, TEXT("IOS"), TEXT("IOS"), false, true, false, TEXT("IOS"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("IOSClient"), TEXT("IOSClient"), LOCTEXT("IOSClient", "iOSClient"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/iOS/Platform_iOS_24x"), TEXT("Launcher/iOS/Platform_iOS_128x")), TEXT("-client"), TEXT(""), EPlatformSDKStatus::Unknown, IOSTutorial, IsAvailableOnWindows || IsAvailableOnMac, TEXT("IOS"), TEXT("IOS"), false, true, false, TEXT("IOS"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android"), TEXT("Android"), LOCTEXT("Android", "Android"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT(""), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_Multi"), TEXT("Android_Multi"), LOCTEXT("Android_Multi", "Android (Multi)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=Multi"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ATC"), TEXT("Android_ATC"), LOCTEXT("Android_ATC", "Android (ATC)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ATC_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=ATC"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_DXT"), TEXT("Android_DXT"), LOCTEXT("Android_DXT", "Android (DXT)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_DXT_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=DXT"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ETC1"), TEXT("Android_ETC1"), LOCTEXT("Android_ETC1", "Android (ETC1)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ETC1_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=ETC1"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ETC1a"), TEXT("Android_ETC1a"), LOCTEXT("Android_ETC1a", "Android (ETC1a)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ETC1_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=ETC1a"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ETC2"), TEXT("Android_ETC2"), LOCTEXT("Android_ETC2", "Android (ETC2)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ETC2_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=ETC2"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_PVRTC"), TEXT("Android_PVRTC"), LOCTEXT("Android_PVRTC", "Android (PVRTC)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_PVRTC_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=PVRTC"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ASTC"), TEXT("Android_ASTC"), LOCTEXT("Android_ASTC", "Android (ASTC)"), EPlatformType::Game, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ASTC_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-targetplatform=Android -cookflavor=ASTC"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("AndroidClient"), TEXT("AndroidClient"), LOCTEXT("AndroidClient", "Android (Client-only)"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_MultiClient"), TEXT("Android_MultiClient"),LOCTEXT("Android_MultiClient", "Android (Multi) (Client-only)"),EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=Multi"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ATCClient"), TEXT("Android_ATCClient"), LOCTEXT("Android_ATCClient", "Android (ATC) (Client-only)"), EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ATC_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=ATC"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_DXTClient"), TEXT("Android_DXTClient"), LOCTEXT("Android_DXTClient", "Android (DXT) (Client-only)"), EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_DXT_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=DXT"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ETC1Client"), TEXT("Android_ETC1Client"), LOCTEXT("Android_ETC1Client", "Android (ETC1) (Client-only)"), EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ETC1_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=ETC1"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ETC1aClient"), TEXT("Android_ETC1aClient"),LOCTEXT("Android_ETC1aClient", "Android (ETC1a) (Client-only)"),EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ETC1_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=ETC1a"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ETC2Client"), TEXT("Android_ETC2Client"), LOCTEXT("Android_ETC2Client", "Android (ETC2) (Client-only)"), EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ETC2_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=ETC2"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_PVRTCClient"), TEXT("Android_PVRTCClient"),LOCTEXT("Android_PVRTCClient", "Android (PVRTC) (Client-only)"),EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_PVRTC_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=PVRTC"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Android_ASTCClient"), TEXT("Android_ASTCClient"), LOCTEXT("Android_ASTCClient", "Android (ASTC) (Client-only)"), EPlatformType::Client, EPlatformFlags::CookFlavor, FPlatformIconPaths(TEXT("Launcher/Android/Platform_Android_ASTC_24x"), TEXT("Launcher/Android/Platform_Android_128x")), TEXT("-client -targetplatform=Android -cookflavor=ASTC"), TEXT("Android"), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("Android"), TEXT("Android"), false, true, false, TEXT("Android"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("HTML5"), TEXT("HTML5"), LOCTEXT("HTML5", "HTML5"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/HTML5/Platform_HTML5_24x"), TEXT("Launcher/HTML5/Platform_HTML5_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Platforms/HTML5/GettingStarted"), IsAvailableOnLinux || IsAvailableOnWindows || IsAvailableOnMac, TEXT("HTML5"), TEXT("HTML5"), false, true, false, TEXT("HTML5"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("PS4"), TEXT("PS4"), LOCTEXT("PS4", "PlayStation 4"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/PS4/Platform_PS4_24x"), TEXT("Launcher/PS4/Platform_PS4_128x")), TEXT(""), TEXT("PS4"), EPlatformSDKStatus::Unknown, TEXT("/Platforms/PS4/GettingStarted"), IsAvailableOnWindows, TEXT("PS4"), TEXT("PS4"), false, false, true, TEXT("PS4"), TEXT("Console")),
BuildPlatformInfo(TEXT("XboxOne"), TEXT("XboxOne"), LOCTEXT("XboxOne", "Xbox One"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/XboxOne/Platform_XboxOne_24x"), TEXT("Launcher/XboxOne/Platform_XboxOne_128x")), TEXT(""), TEXT("XboxOne"), EPlatformSDKStatus::Unknown, TEXT("/Platforms/XboxOne/GettingStarted"), IsAvailableOnWindows, TEXT("XboxOne"), TEXT("XboxOne"), false, true, true, TEXT("XboxOne"), TEXT("Console")),
BuildPlatformInfo(TEXT("AllDesktop"), TEXT("AllDesktop"), LOCTEXT("DesktopTargetPlatDisplay", "Desktop (Win+Mac+Linux)"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Desktop/Platform_Desktop_24x"), TEXT("Launcher/Desktop/Platform_Desktop_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT(""), IsAvailableOnWindows /* see note below */, TEXT(""), TEXT(""), false, true, false, TEXT("AllDesktop"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("TVOS"), TEXT("TVOS"), LOCTEXT("TVOSTargetPlatDisplay", "tvOS"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/TVOS/Platform_TVOS_24x"), TEXT("Launcher/TVOS/Platform_TVOS_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT(""), IsAvailableOnWindows || IsAvailableOnMac, TEXT("TVOS"), TEXT("TVOS"), false, true, false, TEXT("TVOS"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("TVOSClient"), TEXT("TVOSClient"), LOCTEXT("TVOSTargetPlatDisplayClient", "tvOSClient"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/TVOS/Platform_TVOS_24x"), TEXT("Launcher/TVOS/Platform_TVOS_128x")), TEXT("-client"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT(""), IsAvailableOnWindows || IsAvailableOnMac, TEXT("TVOS"), TEXT("TVOS"), false, true, false, TEXT("TVOS"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Switch"), TEXT("Switch"), LOCTEXT("Switch", "Switch"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Switch/Platform_Switch_24x"), TEXT("Launcher/Switch/Platform_Switch_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT(""), IsAvailableOnWindows, TEXT("Switch"), TEXT("Switch"), false, true, true, TEXT("Switch"), TEXT("Console")),
BuildPlatformInfo(TEXT("Lumin"), TEXT("Lumin"), LOCTEXT("Lumin", "Lumin"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/LuminTarget/Platform_Lumin_24x"), TEXT("Launcher/Lumin/Platform_Lumin_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpLuminTutorial.SettingUpLuminTutorial"), IsAvailableOnWindows || IsAvailableOnMac, TEXT("Lumin"), TEXT("Lumin"), false, true, false, TEXT("Lumin"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("LuminClient"), TEXT("LuminClient"), LOCTEXT("LuminClient", "Lumin (Client-only)"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/LuminTarget/Platform_Lumin_24x"), TEXT("Launcher/Lumin/Platform_Lumin_128x")), TEXT("-client"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Mobile/SettingUpLuminTutorial.SettingUpLuminTutorial"), IsAvailableOnWindows || IsAvailableOnMac, TEXT("Lumin"), TEXT("Lumin"), false, true, false, TEXT("Lumin"), TEXT("Mobile")),
BuildPlatformInfo(TEXT("Quail"), TEXT("Quail"), LOCTEXT("Quail", "Quail"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Quail/Platform_Quail_24x"), TEXT("Launcher/Quail/Platform_Quail_128x")), TEXT(""), TEXT(""), EPlatformSDKStatus::Unknown, TEXT(""), IsAvailableOnWindows, TEXT("Quail"), TEXT("Quail"), false, false, true, TEXT("Quail"), TEXT("")),
BuildPlatformInfo(TEXT("QuailClient"), TEXT("QuailClient"), LOCTEXT("QuailClient", "Quail (Client-only)"), EPlatformType::Client, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Quail/Platform_Quail_24x"), TEXT("Launcher/Quail/Platform_Quail_128x")), TEXT("-client -targetplatform=Quail"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT(""), IsAvailableOnWindows, TEXT("Quail"), TEXT("Quail"), false, false, true, TEXT("Quail"), TEXT("")),
// @ATG_CHANGE : BEGIN UWP packaging & F5 support
BuildPlatformInfo(TEXT("UWP"), TEXT("UWP"), LOCTEXT("UWP", "Universal Windows Platform"), EPlatformType::Game, EPlatformFlags::None, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsNoEditor_24x"), TEXT("Launcher/Windows/Platform_WindowsNoEditor_128x")), TEXT("-targetplatform=UWP64"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("UWP64"), TEXT("UWP"), IsAvailableOnWindows, false, false, TEXT("UWP64"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("UWP_UWP32"), TEXT("UWP32"), LOCTEXT("UWP_UWP32", "UWP (x86-32bit)"), EPlatformType::Game, EPlatformFlags::BuildFlavor, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsNoEditor_24x"), TEXT("Launcher/Windows/Platform_WindowsNoEditor_128x")), TEXT("-targetplatform=UWP32"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("UWP32"), TEXT("UWP"), IsAvailableOnWindows, false, false, TEXT("UWP32"), TEXT("Desktop")),
BuildPlatformInfo(TEXT("UWP_UWP64"), TEXT("UWP64"), LOCTEXT("UWP_UWP64", "UWP (x64-64bit)"), EPlatformType::Game, EPlatformFlags::BuildFlavor, FPlatformIconPaths(TEXT("Launcher/Windows/Platform_WindowsNoEditor_24x"), TEXT("Launcher/Windows/Platform_WindowsNoEditor_128x")), TEXT("-targetplatform=UWP64"), TEXT(""), EPlatformSDKStatus::Unknown, TEXT("/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial"), IsAvailableOnWindows, TEXT("UWP64"), TEXT("UWP"), IsAvailableOnWindows, false, false, TEXT("UWP64"), TEXT("Desktop")),
// @ATG_CHANGE : END
// Note: For "AllDesktop" bEnabledForUse value, see SProjectTargetPlatformSettings::Construct !!!! IsAvailableOnWindows || IsAvailableOnMac || IsAvailableOnLinux
};
} // anonymous namespace
const FPlatformInfo* FindPlatformInfo(const FName& InPlatformName)
{
for(const FPlatformInfo& PlatformInfo : AllPlatformInfoArray)
{
if(PlatformInfo.PlatformInfoName == InPlatformName)
{
return &PlatformInfo;
}
// @ATG_CHANGE : BEGIN - UWP packaging & F5 support
if (PlatformInfo.TargetPlatformName == InPlatformName)
{
return &PlatformInfo;
}
// @ATG_CHANGE : END - UWP packaging & F5 support
}
return nullptr;
}
const FPlatformInfo* FindVanillaPlatformInfo(const FName& InPlatformName)
{
const FPlatformInfo* const FoundInfo = FindPlatformInfo(InPlatformName);
return (FoundInfo) ? (FoundInfo->IsVanilla()) ? FoundInfo : FindPlatformInfo(FoundInfo->VanillaPlatformName) : nullptr;
}
const FPlatformInfo* GetPlatformInfoArray(int32& OutNumPlatforms)
{
OutNumPlatforms = ARRAY_COUNT(AllPlatformInfoArray);
return AllPlatformInfoArray;
}
void UpdatePlatformSDKStatus(FString InPlatformName, EPlatformSDKStatus InStatus)
{
for(const FPlatformInfo& PlatformInfo : AllPlatformInfoArray)
{
if(PlatformInfo.VanillaPlatformName == FName(*InPlatformName))
{
const_cast<FPlatformInfo&>(PlatformInfo).SDKStatus = InStatus;
}
}
}
void UpdatePlatformDisplayName(FString InPlatformName, FText InDisplayName)
{
for (const FPlatformInfo& PlatformInfo : AllPlatformInfoArray)
{
if (PlatformInfo.TargetPlatformName == FName(*InPlatformName))
{
const_cast<FPlatformInfo&>(PlatformInfo).DisplayName = InDisplayName;
}
}
}
FPlatformEnumerator EnumeratePlatformInfoArray(bool bAccessiblePlatformsOnly)
{
if (bAccessiblePlatformsOnly)
{
static bool bHasSearchedForPlatforms = false;
static TArray<FPlatformInfo> AccessiblePlatforms;
if (!bHasSearchedForPlatforms)
{
FPlatformEnumerator Enumerator(AllPlatformInfoArray, ARRAY_COUNT(AllPlatformInfoArray));
const TArray<FString>& ConfidentalPlatforms = FDataDrivenPlatformInfoRegistry::GetConfidentialPlatforms();
for (const FPlatformInfo& PlatformInfo : Enumerator)
{
const FString IniFolderPath = FPaths::RootDir() / TEXT("Engine") / TEXT("Config") / PlatformInfo.IniPlatformName;
TArray<FString> FoundFiles;
IFileManager::Get().FindFiles(FoundFiles, *IniFolderPath);
// We check that the configuration directory exists with actual files in it to include the platform
// P4/Git may have filtered out platforms and we don't want to include filtered platform to keep code from trying to load other files that don't exist.
if (FoundFiles.Num() > 0)
{
if (PlatformInfo.bIsConfidential && ConfidentalPlatforms.Contains(PlatformInfo.IniPlatformName))
{
AccessiblePlatforms.Add(PlatformInfo);
}
else if (!PlatformInfo.bIsConfidential)
{
AccessiblePlatforms.Add(PlatformInfo);
}
}
}
bHasSearchedForPlatforms = true;
}
return FPlatformEnumerator(AccessiblePlatforms.GetData(), AccessiblePlatforms.Num());
}
else
{
return FPlatformEnumerator(AllPlatformInfoArray, ARRAY_COUNT(AllPlatformInfoArray));
}
}
TArray<FVanillaPlatformEntry> BuildPlatformHierarchy(const EPlatformFilter InFilter, bool bAccessiblePlatformsOnly)
{
TArray<FVanillaPlatformEntry> VanillaPlatforms;
// Build up a tree from the platforms we support (vanilla outers, with a list of flavors)
// PlatformInfoArray should be ordered in such a way that the vanilla platforms always appear before their flavors
for (const PlatformInfo::FPlatformInfo& PlatformInfo : EnumeratePlatformInfoArray(bAccessiblePlatformsOnly))
{
if(PlatformInfo.IsVanilla())
{
VanillaPlatforms.Add(FVanillaPlatformEntry(&PlatformInfo));
}
else
{
const bool bHasBuildFlavor = !!(PlatformInfo.PlatformFlags & EPlatformFlags::BuildFlavor);
const bool bHasCookFlavor = !!(PlatformInfo.PlatformFlags & EPlatformFlags::CookFlavor);
const bool bValidFlavor =
InFilter == EPlatformFilter::All ||
(InFilter == EPlatformFilter::BuildFlavor && bHasBuildFlavor) ||
(InFilter == EPlatformFilter::CookFlavor && bHasCookFlavor);
if(bValidFlavor)
{
const FName VanillaPlatformName = PlatformInfo.VanillaPlatformName;
FVanillaPlatformEntry* const VanillaEntry = VanillaPlatforms.FindByPredicate([VanillaPlatformName](const FVanillaPlatformEntry& Item) -> bool
{
return Item.PlatformInfo->PlatformInfoName == VanillaPlatformName;
});
check(VanillaEntry);
VanillaEntry->PlatformFlavors.Add(&PlatformInfo);
}
}
}
return VanillaPlatforms;
}
FVanillaPlatformEntry BuildPlatformHierarchy(const FName& InPlatformName, const EPlatformFilter InFilter, bool bAccessiblePlatformsOnly)
{
FVanillaPlatformEntry VanillaPlatformEntry;
const FPlatformInfo* VanillaPlatformInfo = FindVanillaPlatformInfo(InPlatformName);
if (VanillaPlatformInfo)
{
VanillaPlatformEntry.PlatformInfo = VanillaPlatformInfo;
for (const PlatformInfo::FPlatformInfo& PlatformInfo : EnumeratePlatformInfoArray(bAccessiblePlatformsOnly))
{
if (!PlatformInfo.IsVanilla() && PlatformInfo.VanillaPlatformName == VanillaPlatformInfo->PlatformInfoName)
{
const bool bHasBuildFlavor = !!(PlatformInfo.PlatformFlags & EPlatformFlags::BuildFlavor);
const bool bHasCookFlavor = !!(PlatformInfo.PlatformFlags & EPlatformFlags::CookFlavor);
const bool bValidFlavor =
InFilter == EPlatformFilter::All ||
(InFilter == EPlatformFilter::BuildFlavor && bHasBuildFlavor) ||
(InFilter == EPlatformFilter::CookFlavor && bHasCookFlavor);
if (bValidFlavor)
{
VanillaPlatformEntry.PlatformFlavors.Add(&PlatformInfo);
}
}
}
}
return VanillaPlatformEntry;
}
EPlatformType EPlatformTypeFromString(const FString& PlatformTypeName)
{
if (FCString::Strcmp(*PlatformTypeName, TEXT("Game")) == 0)
{
return PlatformInfo::EPlatformType::Game;
}
else if (FCString::Strcmp(*PlatformTypeName, TEXT("Editor")) == 0)
{
return PlatformInfo::EPlatformType::Editor;
}
else if (FCString::Strcmp(*PlatformTypeName, TEXT("Client")) == 0)
{
return PlatformInfo::EPlatformType::Client;
}
else if (FCString::Strcmp(*PlatformTypeName, TEXT("Server")) == 0)
{
return PlatformInfo::EPlatformType::Server;
}
else
{
UE_LOG(LogDesktopPlatform, Warning, TEXT("Unable to read Platform Type from %s, defaulting to Game"), *PlatformTypeName);
return PlatformInfo::EPlatformType::Game;
}
}
const TArray<FName>& GetAllPlatformGroupNames()
{
return PlatformInfo::AllPlatformGroupNames;
}
const TArray<FName>& GetAllVanillaPlatformNames()
{
return PlatformInfo::AllVanillaPlatformNames;
}
} // namespace PlatformInfo
FString LexToString(const PlatformInfo::EPlatformType Value)
{
switch (Value)
{
case PlatformInfo::EPlatformType::Game:
return TEXT("Game");
case PlatformInfo::EPlatformType::Editor:
return TEXT("Editor");
case PlatformInfo::EPlatformType::Client:
return TEXT("Client");
case PlatformInfo::EPlatformType::Server:
return TEXT("Server");
}
return TEXT("");
}
#undef LOCTEXT_NAMESPACE