Files
UnrealEngineUWP/Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh
dougmoscrop 6b3eb1eeee PR #5615: Fix quotes on SetupMono.sh for Mac (Contributed by dougmoscrop)
#jira UE-71327
#rb trivial

[CL 5358688 by Michael Trepka in 4.22 branch]
2019-03-11 10:26:03 -04:00

30 lines
1.2 KiB
Bash
Executable File

#!/bin/sh
echo
echo Setting up Unreal Engine 4 project files...
echo
# If ran from somewhere other then the script location we'll have the full base path
BASE_PATH="`dirname "$0"`"
# this is located inside an extra 'Mac' path unlike the Windows variant.
if [ ! -d "$BASE_PATH/../../../Binaries/DotNET" ]; then
echo GenerateProjectFiles ERROR: It looks like you're missing some files that are required in order to generate projects. Please check that you've downloaded and unpacked the engine source code, binaries, content and third-party dependencies before running this script.
exit 1
fi
if [ ! -d "$BASE_PATH/../../../Source" ]; then
echo GenerateProjectFiles ERROR: This script file does not appear to be located inside the Engine/Build/BatchFiles/Mac directory.
exit 1
fi
. "$BASE_PATH/SetupMono.sh" "$BASE_PATH"
if [ -f "$BASE_PATH/../../../Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" ]; then
xbuild "$BASE_PATH/../../../Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" /property:Configuration="Development" /verbosity:quiet /nologo |grep -i error
fi
# pass all parameters to UBT
mono "$BASE_PATH/../../../Binaries/DotNET/UnrealBuildTool.exe" -projectfiles "$@"