Files
UnrealEngineUWP/Engine/Build/BatchFiles/Mac/GenerateLLDBInit.sh
2014-03-14 14:13:41 -04:00

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#/bin/sh
if [ ! -f ~/.lldbinit ]; then
echo 'echo -n "settings set target.inline-breakpoint-strategy always\n"' | bash > ~/.lldbinit
echo 'echo -n "command script import \"`pwd`/../../../Extras/LLDBDataFormatters/UE4DataFormatters.py\"\n"' | bash >> ~/.lldbinit
fi