// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "IntroTutorialsPrivatePCH.h" #include "STutorialLoading.h" #include "SThrobber.h" void STutorialLoading::Construct(const FArguments& InArgs) { ContextWindow = InArgs._ContextWindow; ChildSlot .VAlign(VAlign_Center) .HAlign(HAlign_Center) [ SNew(SBorder) .VAlign(VAlign_Center) .HAlign(HAlign_Center) .BorderImage(FEditorStyle::GetBrush("ToolPanel.GroupBorder")) [ SNew(SVerticalBox) + SVerticalBox::Slot() .VAlign(VAlign_Top) .HAlign(HAlign_Center) [ SNew(SCircularThrobber) ] + SVerticalBox::Slot() .VAlign(VAlign_Top) .HAlign(HAlign_Center) [ SNew(STextBlock) .ShadowColorAndOpacity(FLinearColor::Black) .ColorAndOpacity(FLinearColor::White) .ShadowOffset(FIntPoint(-1, 1)) .Font(FSlateFontInfo("Veranda", 16)) .Text(FText::FromString("Loading Tutorial Content")) ] ] ]; }