// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class HTML5Audio : ModuleRules { public HTML5Audio(TargetInfo Target) { PrivateIncludePathModuleNames.Add("TargetPlatform"); PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", }); AddThirdPartyPrivateStaticDependencies(Target, "OpenAL"); AddThirdPartyPrivateStaticDependencies(Target, "UEOgg", "Vorbis", "VorbisFile" ); } }