// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsTargetPlatformClasses.cpp: Implements the module's UClasses. =============================================================================*/ #include "WindowsTargetPlatformPrivatePCH.h" /* UWindowsTargetSettings structors *****************************************************************************/ UWindowsTargetSettings::UWindowsTargetSettings( const class FPostConstructInitializeProperties& PCIP ) : Super(PCIP) { }