// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetSettings.h: Declares the ULinuxTargetSettings class. =============================================================================*/ #pragma once #include "LinuxTargetSettings.generated.h" /** * Implements the settings for the Android target platform. */ UCLASS() class LINUXTARGETPLATFORM_API ULinuxTargetSettings : public UObject { public: GENERATED_UCLASS_BODY() };