// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestingPrivatePCH.h" //----------------------------------------------------------------------// // FFTestRenderingSceneProxy //----------------------------------------------------------------------// class FFTestRenderingSceneProxy : public FPrimitiveSceneProxy { public: /** Initialization constructor. */ FFTestRenderingSceneProxy(const UFuncTestRenderingComponent* InComponent) : FPrimitiveSceneProxy(InComponent) { } virtual void DrawDynamicElements(FPrimitiveDrawInterface* PDI,const FSceneView* View) { } virtual FPrimitiveViewRelevance GetViewRelevance(const FSceneView* View) { FPrimitiveViewRelevance Result; Result.bDrawRelevance = IsShown(View) && IsSelected(); Result.bDynamicRelevance = true; Result.bNormalTranslucencyRelevance = IsShown(View); return Result; } virtual uint32 GetMemoryFootprint( void ) const { return( sizeof( *this ) + GetAllocatedSize() ); } uint32 GetAllocatedSize( void ) const { return FPrimitiveSceneProxy::GetAllocatedSize(); } protected: AFunctionalTest* OwningTest; }; //----------------------------------------------------------------------// // UFuncTestRenderingComponent //----------------------------------------------------------------------// UFuncTestRenderingComponent::UFuncTestRenderingComponent(const class FPostConstructInitializeProperties& PCIP) : Super(PCIP) { SetCollisionProfileName(UCollisionProfile::NoCollision_ProfileName); AlwaysLoadOnClient = false; AlwaysLoadOnServer = false; bSelectable = false; } FPrimitiveSceneProxy* UFuncTestRenderingComponent::CreateSceneProxy() { return new FFTestRenderingSceneProxy(this); } FBoxSphereBounds UFuncTestRenderingComponent::CalcBounds(const FTransform & LocalToWorld) const { FBox BoundingBox = GetOwner()->GetComponentsBoundingBox(); return FBoxSphereBounds(BoundingBox); }