// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once #include "CrashDebugHelper.h" class CRASHDEBUGHELPER_API FCrashDebugHelperModule : public IModuleInterface { public: virtual void StartupModule(); virtual void ShutdownModule(); /** Gets the crash debug helper singleton or returns NULL */ virtual ICrashDebugHelper* Get(); private: class ICrashDebugHelper* CrashDebugHelper; };