// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ScreenShotComparisonTools : ModuleRules { public ScreenShotComparisonTools(TargetInfo Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); PrivateDependencyModuleNames.AddRange( new string[] { "AutomationMessages", "CoreUObject", "UnrealEdMessages", "Slate", "EditorStyle", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "Messaging" } ); PrivateIncludePaths.AddRange( new string[] { "Developer/ScreenShotComparisonTools/Private" } ); } }