// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "PlatformFeatures.h" #include "IOSSaveGameSystem.h" class FIOSPlatformFeatures : public IPlatformFeaturesModule { public: virtual class ISaveGameSystem* GetSaveGameSystem() override { static FIOSSaveGameSystem IOSSaveGameSystem; return &IOSSaveGameSystem; } }; IMPLEMENT_MODULE(FIOSPlatformFeatures, IOSPlatformFeatures);