// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; using System.IO; namespace AutomationTool { public partial class CommandUtils { /// /// Runs msbuild.exe with the specified arguments. Automatically creates a logfile. When /// no LogName is specified, the executable name is used as logfile base name. /// /// BuildEnvironment to use. /// Path to the project to build. /// Arguments to pass to msbuild.exe. /// Optional logfile name. public static void MsBuild(CommandEnvironment Env, string Project, string Arguments, string LogName) { if (String.IsNullOrEmpty(Env.MsBuildExe)) { throw new AutomationException("Unable to find msbuild.exe at: \"{0}\"", Env.MsBuildExe); } if (!FileExists(Project)) { throw new AutomationException("Project {0} does not exist!", Project); } string RunArguments = MakePathSafeToUseWithCommandLine(Project); if (!String.IsNullOrEmpty(Arguments)) { RunArguments += " " + Arguments; } RunAndLog(Env, Env.MsBuildExe, RunArguments, LogName); } /// /// Builds a Visual Studio solution with MsBuild (using msbuild.exe rather than devenv.com can help circumvent issues with expired Visual Studio licenses). /// Automatically creates a logfile. When no LogName is specified, the executable name is used as logfile base name. /// /// BuildEnvironment to use. /// Path to the solution file /// Configuration to build. /// Platform to build. /// Optional logfile name. public static void BuildSolution(CommandEnvironment Env, string SolutionFile, string BuildConfig, string BuildPlatform, string LogName = null) { if (!FileExists(SolutionFile)) { throw new AutomationException(String.Format("Unabled to build Solution {0}. Solution file not found.", SolutionFile)); } if (String.IsNullOrEmpty(Env.MsBuildExe)) { throw new AutomationException("Unable to find msbuild.exe at: \"{0}\"", Env.MsBuildExe); } string CmdLine = String.Format("\"{0}\" /m /t:Build /p:Configuration=\"{1}\" /p:Platform=\"{2}\" /verbosity:minimal /nologo", SolutionFile, BuildConfig, BuildPlatform); using (TelemetryStopwatch CompileStopwatch = new TelemetryStopwatch("Compile.{0}.{1}.{2}", Path.GetFileName(SolutionFile), "WinC#", BuildConfig)) { RunAndLog(Env, Env.MsBuildExe, CmdLine, LogName); } } /// /// Builds a CSharp project with msbuild.exe. Automatically creates a logfile. When /// no LogName is specified, the executable name is used as logfile base name. /// /// BuildEnvironment to use. /// Path to the project file. Must be a .csproj file. /// Configuration to build. /// Optional logfile name. public static void BuildCSharpProject(CommandEnvironment Env, string ProjectFile, string BuildConfig = "Development", string LogName = null) { if (!ProjectFile.EndsWith(".csproj")) { throw new AutomationException(String.Format("Unabled to build Project {0}. Not a valid .csproj file.", ProjectFile)); } if (!FileExists(ProjectFile)) { throw new AutomationException(String.Format("Unabled to build Project {0}. Project file not found.", ProjectFile)); } string CmdLine = String.Format(@"/verbosity:minimal /nologo /target:Build /property:Configuration={0} /property:Platform=AnyCPU", BuildConfig); MsBuild(Env, ProjectFile, CmdLine, LogName); } /// /// returns true if this is a mac executable using some awful conventions /// Filename /// public static bool IsProbablyAMacOrIOSExe(string Filename) { return Path.GetExtension(Filename) == ".sh" || Path.GetExtension(Filename) == ".command" || (( CommandUtils.CombinePaths(Filename).ToLower().Contains(CommandUtils.CombinePaths("Binaries", "Mac").ToLower()) || CommandUtils.CombinePaths(Filename).ToLower().Contains(CommandUtils.CombinePaths("Binaries", "IOS").ToLower()) || CommandUtils.CombinePaths(Filename).ToLower().Contains(CommandUtils.CombinePaths("Binaries", "ThirdParty").ToLower()) || CommandUtils.CombinePaths(PathSeparator.Slash, Filename).ToLower().Contains(".app/Contents/MacOS".ToLower()) ) && (Path.GetExtension(Filename) == "" || Path.GetExtension(Filename) == ".")); } /// /// Sets an executable bit for Unix executables and adds read permission for all users plus write permission for owner. /// Filename /// public static void FixUnixFilePermissions(string Filename) { string Permissions = IsProbablyAMacOrIOSExe(Filename) ? "0755" : "0644"; var Result = CommandUtils.Run("sh", string.Format("-c 'chmod {0} \"{1}\"'", Permissions, Filename.Replace("'", "'\"'\"'")), Options:ERunOptions.SpewIsVerbose); if (Result.ExitCode != 0) { throw new AutomationException(String.Format("Failed to chmod \"{0}\"", Filename)); } } } }