// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.IO;
namespace UnrealBuildTool
{
///
/// Base class for platform-specific project generators
///
class LinuxProjectGenerator : UEPlatformProjectGenerator
{
///
/// Register the platform with the UEPlatformProjectGenerator class
///
public override void RegisterPlatformProjectGenerator()
{
// Register this project generator for both Linux
if (BuildConfiguration.bPrintDebugInfo)
{
Console.WriteLine(" Registering for {0}", UnrealTargetPlatform.Linux.ToString());
}
UEPlatformProjectGenerator.RegisterPlatformProjectGenerator(UnrealTargetPlatform.Linux, this);
}
///
/// VisualStudio project generation functions
///
///
/// Whether this build platform has native support for VisualStudio
///
/// The UnrealTargetPlatform being built
/// The UnrealTargetConfiguration being built
/// bool true if native VisualStudio support (or custom VSI) is available
public override bool HasVisualStudioSupport(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration)
{
return false;
}
}
}