// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ImageWrapper : ModuleRules { public ImageWrapper(TargetInfo Target) { PrivateIncludePaths.Add("Developer/ImageWrapper/Private"); Definitions.Add("WITH_UNREALPNG=1"); Definitions.Add("WITH_UNREALJPEG=1"); PrivateDependencyModuleNames.Add("Core"); AddThirdPartyPrivateStaticDependencies(Target, "zlib", "UElibPNG", "UElibJPG" ); } }