// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ProjectLauncher : ModuleRules { public ProjectLauncher(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "TargetPlatform", } ); PublicIncludePathModuleNames.AddRange( new string[] { "LauncherServices", } ); PrivateDependencyModuleNames.AddRange( new string[] { "DesktopPlatform", "ApplicationCore", "InputCore", "Slate", "SlateCore", "EditorStyle", "WorkspaceMenuStructure", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "SessionServices", "TargetDeviceServices", } ); PrivateIncludePaths.AddRange( new string[] { "Developer/ProjectLauncher/Private", "Developer/ProjectLauncher/Private/Models", "Developer/ProjectLauncher/Private/Widgets", "Developer/ProjectLauncher/Private/Widgets/Archive", "Developer/ProjectLauncher/Private/Widgets/Build", "Developer/ProjectLauncher/Private/Widgets/Cook", "Developer/ProjectLauncher/Private/Widgets/Deploy", "Developer/ProjectLauncher/Private/Widgets/Launch", "Developer/ProjectLauncher/Private/Widgets/Package", "Developer/ProjectLauncher/Private/Widgets/Profile", "Developer/ProjectLauncher/Private/Widgets/Progress", "Developer/ProjectLauncher/Private/Widgets/Project", "Developer/ProjectLauncher/Private/Widgets/Settings", "Developer/ProjectLauncher/Private/Widgets/Shared", } ); } }