// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. /** * Triangulates selected objects. */ #pragma once #include "GeomModifier_Triangulate.generated.h" UCLASS() class UGeomModifier_Triangulate : public UGeomModifier_Edit { GENERATED_UCLASS_BODY() //~ Begin UGeomModifier Interface virtual bool Supports() override; protected: virtual bool OnApply() override; //~ End UGeomModifier Interface };