// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class HTTP : ModuleRules { public HTTP(TargetInfo Target) { Definitions.Add("HTTP_PACKAGE=1"); PrivateIncludePaths.AddRange( new string[] { "Runtime/Online/HTTP/Private", } ); PrivateDependencyModuleNames.AddRange(new string[] { "Core" }); if (Target.Platform == UnrealTargetPlatform.Win32 || Target.Platform == UnrealTargetPlatform.Win64) { AddThirdPartyPrivateStaticDependencies(Target, "WinInet"); if (!UnrealBuildTool.UnrealBuildTool.BuildingRocket() && !UnrealBuildTool.UnrealBuildTool.RunningRocket()) { AddThirdPartyPrivateStaticDependencies(Target, "libcurl"); } } if (Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.Android) { AddThirdPartyPrivateStaticDependencies(Target, "libcurl"); } if (Target.Platform == UnrealTargetPlatform.HTML5) { if (Target.Architecture == "-win32") { PrivateDependencyModuleNames.Add("HTML5Win32"); } else { PrivateDependencyModuleNames.Add("HTML5JS"); } } } }