// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once #include "K2Node_CallFunction.h" #include "K2Node_CallMaterialParameterCollectionFunction.generated.h" UCLASS(MinimalAPI) class UK2Node_CallMaterialParameterCollectionFunction : public UK2Node_CallFunction { GENERATED_UCLASS_BODY() // Begin EdGraphNode interface virtual void PinDefaultValueChanged(UEdGraphPin* Pin) override; // End EdGraphNode interface };